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#1 | |
Watch
![]() Join Date: Aug 2010
Location: AO07
Posts: 22
Downloads: 3
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IMHO there is not much you can do. Right now, you are the prey, not the hunter. Forget about the convoy, think about it again after you escaped the escorts. Now it's only about surviving the situation. It doesn't matter which direction relative to the convoy you go. With your 1-3 knots speed, it's at the end of the world right now. The situation of a real U-Boat in 1943 is simulated very well here. Being depth charged for 24 hours and more was normal and all the boat could hope for was to survive. With the escorts most probably having radar, surfacing fast at night and trying to escape in the darkness with max speed is no option, too. Try to survive until they give up, and consider yourself lucky and heroic if you do. The 50 people under your command will certainly feel that way about you. Once you have surfaced under safe conditions, maximize the crew for damage repair and try to reload torps while chasing the convoy at full speed. The escorts will go full speed to reach the convoy too, but corvettes might be outrunned. Good luck, captain.
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If ASDIC be the food of love, ping on. (Frau Kaleun) |
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#2 |
Chief of the Boat
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The escorts will not stop hunting you and return to the convoy until a pre-set time since they last had contact with you has elapsed (IIRC it's something like 25-40 game time).....one hell of a long time to remain undetected with such a damaged boat).
I suspect your future will be a short lived one. |
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#3 |
Sparky
![]() Join Date: Mar 2009
Posts: 154
Downloads: 64
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Be more aggresive
![]() You could try positioning yourself to encourage one of the destroyers to ram another one, You could try popping up and firing a spread towards one of the DD's give them something to think about, especialy if you have any pattern runners as has been noted they have you to rights in your current condition, may as well go down swinging |
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#4 |
Mate
![]() Join Date: Aug 2009
Posts: 54
Downloads: 54
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It looks like the war is over for you !
You can try to evade them until you have enough oxygen, deploy a decoy and they maybe loose you,but it looks like a totally hopeless situation. So since you have nothing to loose I suggest to go to periscope depth and try take out at least one of them,this could slightly increase the chance of survival. |
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#5 | |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
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I'd also use a 5-10 degree constant turn while trying to evade. The enemy seems to have trouble pinpointing your position if it is constantly turning. I vary my turn from side to side about every 5 minutes. The turns need to be at the high degree marks until you get the course altered, then back to low degree turns. Good luck.
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#6 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
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Stay low, stay slow, and cross your fingers
![]() Onkel Karl will write to your widow and tell her how great you were, and that she can be proud... ![]()
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#7 | |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#8 |
Shore leave
![]() Join Date: Jul 2010
Posts: 70
Downloads: 13
Uploads: 0
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I'm sure you'll, ah, "comfort" her after telling her I died bravely!
![]() At odds of a million to one, a torpedo launched blind (no scopes, remember - just my trusty hydrophone man) hit and sank one escort ... then I got rammed by another one while trying to get away from periscope depth. The flooding took the boat down past crush depth and that was that. Thanks for the help guys, I guess it was one of those situations beyond redemption. |
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