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#1 |
Planesman
![]() Join Date: Apr 2007
Location: Canada
Posts: 185
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hello
i was wondering if it's possible to match the torpedo you fire....to the one you see in the water....i already use a mod for the torpedoes inside the boat (Nauticalwolf's Damage and Torpedo UI (g) Mod V1.1)....very nice but all the torpedoes in the water are the same graphic now if Sh5 only has one exterior torpedo graphic,maybe it could be modded to look muck better..realistic looking thanks for your time |
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#2 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
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If you need any more advice or guidance on how to do this, I could explain it more in depth. It is really not all that complicated once you know where to look.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#3 |
Planesman
![]() Join Date: Apr 2007
Location: Canada
Posts: 185
Downloads: 223
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that's a good start....do you know what the files are for
the exterior torpedoes graphic ? (in the water) with the new sub skin mod and env. mod ,plus many more SH5 looks great...but when i take exterior screen shots the torpedo looks like a toy torpedo...i would keep the interior ones the way they are,but i really nice looking fish in the water would add the finishing touch p.s. i use your interior mod.....very nice....torpedoes are much better that stock...thanks Last edited by BowfinSS287; 08-12-10 at 10:57 PM. |
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#4 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Look in the folder Silent Hunter 5/data/Textures/TNormal/tex for the files: -torpedo02.dds -torpedo14.dds -torpedo14_01.dds -torpedo15.dds -torpedo15_01.dds -torpedo16.dds -torpedo16_01.dds -torpedo17.dds -torpedo17_01.dds -torpedo_body.dds -torpedo_body_02.dds -torpedo_head.dds The files which end in _01.dds are the textures for little accessories on the torps, so you could just pick one of them and rename/overwrite all the others so that they match. Be advised, this is not all of the textures required to completely re-skin them. I believe that there are several other torpedo heads, but I cannot find them right now.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#5 |
Planesman
![]() Join Date: Apr 2007
Location: Canada
Posts: 185
Downloads: 223
Uploads: 0
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thanks.....i'll give it a look this weekend
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#6 |
Planesman
![]() Join Date: Apr 2007
Location: Canada
Posts: 185
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i started with your "torpedo_body.dds" and renamed to
Torpedo14.dds Torpedo15.dds Torpedo16.dds Torpedo17.dds then copied it to both TlowRes and Tnormal....no joy there was no change for the exterior torpedo...maybe these files are left over from SH4...mark 14...17 type torpedoes i can't find the file that depicts the exterior torpedoes for SH5 i did find this,but its for SH4 and the download link is dead http://www.subsim.com/radioroom/showthread.php?t=135106 |
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#7 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
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You only renamed it to four things. Try renaming the torp body from my mod to replace all of the other torp textures for the bodies, and use the torp head from my mod to replace the one I found. See if that does not at least change some of them. Like I said, even that whole list does not get all the textures for them. And, no the files that I listed are not left overs from SHIII or SHIV I am pretty sure, because their alpha channels are set to low opacity, and that was not common practice until SH5.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#8 |
Planesman
![]() Join Date: Apr 2007
Location: Canada
Posts: 185
Downloads: 223
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i copied the other files and nothing changed in the game
i also looked at all the files in the texture folder,i found nothing that looks like a torpedo....the hunt continues here are the files i changed -torpedo02.dds -torpedo14.dds -torpedo14_01.dds -torpedo15.dds -torpedo15_01.dds -torpedo16.dds -torpedo16_01.dds -torpedo17.dds -torpedo17_01.dds |
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#9 |
Ace of the deep .
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In the library folder , half way down the page .
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#10 |
Ace of the deep .
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#11 |
Planesman
![]() Join Date: Apr 2007
Location: Canada
Posts: 185
Downloads: 223
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great work....
i just found out by using another mod that the torpedoes do change in the game... ![]() (Various Torpedo Loadouts for MP & SP v1.0 - by ddrgn) but not all change.....the electric torpedoes are the same as steam now all we need is the file that tells the game which skin to use for each torpedo my goal was to get that nice black torpedo with the copper head for the electric torpedoes,but i don't think its in the game thanks for your help Last edited by BowfinSS287; 08-16-10 at 12:58 PM. |
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#12 |
Planesman
![]() Join Date: Apr 2007
Location: Canada
Posts: 185
Downloads: 223
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i have a good torpedo body....silver and black model
the heads are more work..i guess cause the bend at the nose....copper one looks good...could be better black nose needs work....thanks again for your help the work continues.... |
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#13 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
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![]() ![]() ![]() Cheers! Krauter
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#14 |
Planesman
![]() Join Date: Apr 2007
Location: Canada
Posts: 185
Downloads: 223
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at this stage i'm very happy with the body (black body)
but the torpedo heads are a different story, i'm used a DDS converter to change the files into jpegs then cut and paste then i load the game and see what they look like...is there another program i could use to edit ,so that i could see the changes on the fly....right now i have to stick to soild colours for the heads because of the way the nose is made. i still haven't been able to find the file that controls which skin the game will use for each torpedo...any ideas? (noob modder at work) ![]() |
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#15 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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__________________
![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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