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Old 08-16-10, 10:45 PM   #11
SteelViking
The Old Man
 
Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
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Quote:
Originally Posted by Krauter View Post
What light features are me missing/getting toned down from W_clears while running this Mod after his?
Nevermind actually, I just looked at my lights.cfg and his in winmerge to compare them, and they are still fully compatible. You will still need to install this mod after his though. You see, in W_clear's lights.cfg he still has the halos turned on for interactive objects.

I did not realize that Env3.2 was already fully combined. I thought it was another patch deal like earlier releases, so when I saw the lights.cfg included, I assumed it had been edited. Sorry for the confusion folks. To be clear this mod is still fully compatible with Env3.2 as long as you install this one after Env3.2.
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