SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-14-10, 11:09 AM   #1
PL_Andrev
Grey Wolf
 
Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
Default

Quote:
Originally Posted by W_clear View Post

Environmental 3.0 MOD replace all the Environmental MOD
Bug is spotted.
In 'Pedestal' historic mission the Italian BB have no smoke:
(image with high-contrast to show a smoke).
Used Env. 3.0


_______________________

At this mission when I used stock environment (3 tests), my sub was attacked by 50 enemy aircrafts (my submarine was sunk with TDW's IRAI mod). I install Env 3.0 mod, and at this mission I saw only one aircraft attacked Italian taskforce... the weather looks better with Env 3.0 mod...
__________________


Last edited by PL_Andrev; 08-14-10 at 11:21 AM.
PL_Andrev is offline   Reply With Quote
Old 08-14-10, 03:39 PM   #2
303_Michcich
A-ganger
 
Join Date: May 2005
Location: Poland
Posts: 80
Downloads: 82
Uploads: 0
Default

Is is possible to use AIl`s Smoke 1.7 with Env 3.1 as Ail seems to be doing rahter better job in terms of smoke ?
303_Michcich is offline   Reply With Quote
Old 08-14-10, 03:42 PM   #3
eon850aye
Mate
 
Join Date: Apr 2007
Location: Hertfordshire UK
Posts: 56
Downloads: 19
Uploads: 0
Default

Yes you can, I'm having no conflicts between the 2 mods.
eon850aye is offline   Reply With Quote
Old 08-15-10, 11:41 AM   #4
609_Avatar
Watch Officer
 
Join Date: Apr 2005
Location: 3rd Planet From The Sun
Posts: 345
Downloads: 35
Uploads: 0
Default

Just found out that the CTD issues that I'm having are also related to this mod as I couldn't load one save without a CTD and loading a previous one and getting to the same area (British Coastal Waters Mission) it would CTD. SO I disabled this mod and was able to load the previous save that would CTD and then when going to the area where it would CTD after an earlier save gave no issues. So I feel it was definitely related to this mod. I was just cruising along on the Nav mapp using 1024 TC and CTD every time in the same area- off the eastern shores of Britain. Hope the info helps as it's a nice looking mod. One other thing I noticed, and I'm assuming it's related to this mod (haven't been back to port yet so I can't see if it's gone now that I've disabled the mod) is I will see a bunch of brown smoke/fog all over the right side of the port area when I have a ship or two in front of me with smoke. I'll also occasionally see some brown smoke dots randomly appear as I pan around. It may also be due to graphics settings but I thought I'd mentioned it in case it isn't.
__________________
Avatar
609_Avatar is offline   Reply With Quote
Old 08-15-10, 11:53 AM   #5
SteelViking
The Old Man
 
Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
Default

Yes, it is common to experience CTD when in coastal zones. I have fixed all the CTD problems in open oceans, but I still have yet to fix the coastal areas. I may simply get rid of coastal changes, and go with a simpler setup which would be more reliable. Just be patient folks, a fix is coming....
__________________

He sank 198,650 tons....who you ask?....Erich Topp, that's who!
SteelViking is offline   Reply With Quote
Old 08-15-10, 12:02 PM   #6
snoopy1177
Swabbie
 
Join Date: Jul 2010
Location: GERMANY
Posts: 9
Downloads: 115
Uploads: 0
Default

Quote:
Originally Posted by SteelViking View Post
Yes, it is common to experience CTD when in coastal zones. I have fixed all the CTD problems in open oceans, but I still have yet to fix the coastal areas. I may simply get rid of coastal changes, and go with a simpler setup which would be more reliable. Just be patient folks, a fix is coming....
very nice thank you
snoopy1177 is offline   Reply With Quote
Old 08-15-10, 12:15 PM   #7
609_Avatar
Watch Officer
 
Join Date: Apr 2005
Location: 3rd Planet From The Sun
Posts: 345
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by SteelViking View Post
Yes, it is common to experience CTD when in coastal zones. I have fixed all the CTD problems in open oceans, but I still have yet to fix the coastal areas. I may simply get rid of coastal changes, and go with a simpler setup which would be more reliable. Just be patient folks, a fix is coming....
Ah, okay, you're already aware of this stuff then. Cool. Sorry to add to anything here, I just received the game as a gift a couple of days ago so I'm new to many of these mods and haven't read all of the pages for each of them. I'm patient , take your time and keep up the great work!
__________________
Avatar
609_Avatar is offline   Reply With Quote
Old 08-15-10, 12:27 PM   #8
SteelViking
The Old Man
 
Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
Default

Quote:
Originally Posted by 609_Avatar View Post
Ah, okay, you're already aware of this stuff then. Cool. Sorry to add to anything here, I just received the game as a gift a couple of days ago so I'm new to many of these mods and haven't read all of the pages for each of them. I'm patient , take your time and keep up the great work!
No problem. In the mean time, I have already put out a partial CTD fix for this mod, I think it is one or two pages back. It should take care of about 50% of the the CTD occurrences.
__________________

He sank 198,650 tons....who you ask?....Erich Topp, that's who!
SteelViking is offline   Reply With Quote
Old 08-15-10, 01:13 PM   #9
PL_Andrev
Grey Wolf
 
Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
Default

Quote:
Originally Posted by 303_Michcich View Post
Is is possible to use AIl`s Smoke 1.7 with Env 3.1 as Ail seems to be doing rahter better job in terms of smoke ?
Strange...
Tested:
Environment mod 3.0
AilSmoke 1.7
EnhancedFunnelSmoke
...and in each ot these mods BB Littorio class (historic Pedestal) has no smoke...
__________________

PL_Andrev is offline   Reply With Quote
Old 08-16-10, 08:53 PM   #10
W_clear
Ace of the Deep
 
Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
Default

Environmental 3.2 MOD for SH5_1.2

1. Adjust the color all of the environment.
2. Adjust moon to the more dark .
3. Adjust smoke more black .
4. Adjust sun to the more bright.
5. Adjust the wake of the color again.
6. Remove wave's BUG(Waves have stopped).

Just install with JSGME. W_clear2010.8.17
W_clear is offline   Reply With Quote
Old 08-16-10, 09:13 PM   #11
Krauter
Ocean Warrior
 
Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
Default

Does this update incorporate the fixes made by SV? Just wondering because I just crashed while leaving Brest...
__________________
Quote:
The U.S almost went to war over some missles in Cuba... Thank god the X-Men were there to save us right?
Krauter is offline   Reply With Quote
Old 08-16-10, 09:21 PM   #12
W_clear
Ace of the Deep
 
Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
Default

Quote:
Originally Posted by Krauter View Post
Does this update incorporate the fixes made by SV? Just wondering because I just crashed while leaving Brest...
yes
W_clear is offline   Reply With Quote
Old 08-16-10, 09:41 PM   #13
Krauter
Ocean Warrior
 
Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
Default

Cheers,

Man you guys really add style to this game

Thanks for all your hard work W_clear
__________________
Quote:
The U.S almost went to war over some missles in Cuba... Thank god the X-Men were there to save us right?
Krauter is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:42 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.