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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Engineer
![]() Join Date: Jul 2010
Location: Derby, UK
Posts: 200
Downloads: 86
Uploads: 0
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![]() Quote:
I realised most (ships in distress etc) were just for show, but as the issues with the torps actually happened I thought that this was also modelled in the game. is this not the case? maybe the reason I hate magnetic pistols so much is that I'm aiming too shallow and assuming the torp fault is correcting.... and it isn't....... |
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#2 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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Unless the radio message corresponds to an actual map contact, it's just for show.
As for the torpedoes, if they are hitting and exploding, then you are just getting back luck, like Jim said. If they aren't exploding, then they are either duds or you set your depth too low. Steve |
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