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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#136 |
Stowaway
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Hello!This Is my new Yankee SSBN, equipped with extensionable radar, 8 Anti-Ship Missiles, 8 unguided land-attack missiles, 8 launchers, 6 Torpedotubes , 16 Mk16 Torpedos, Single-mission and Career-playable.
Link: http://yourfiles.to/?d=A6FD97D720 ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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#137 |
Stowaway
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I`ve started working on a new submarine, the Soviet Projekt 671/Victor-Class.I am using the common Victor III model of the scrapping simulations from Nerpa shipyard, which has been around for quite some time now.I`ve shortened and rearranged the hull and deleted non-necessary model parts.the conning has been redesigned, so are the horizontal stabilizer, the prop and th
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#138 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Nice! Although it looks a little short for a Victor III.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#139 |
Commodore
![]() Join Date: Feb 2010
Posts: 615
Downloads: 199
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this is some good work guys, do you know if an astute class is on the list at all, i was told to check this topic but i haven't seen one yet..so i thought i would i would ask to check.
but yes well done exellent models guys ![]()
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#140 |
Stowaway
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This is NOT! a Victor III class submarine! Notice there`s no sonar pod on the fin and the Conning tower is orientated to the bow. Victor III`s have the conning placed nearly in the middle of the hull. This is a series-one victor, Projekt 671, not Victor III, Project 671 RTM. It has to be shorter, overall lenght 93m , compared to 106m of the VictorIII.
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#141 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Ah yes I see that now, I read your post wrong. Sorry about that.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#142 |
Commodore
![]() Join Date: Jul 2010
Location: U-142
Posts: 624
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When you guys get done, you should make the Oscar II available for SH3 also.
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#143 |
Commodore
![]() Join Date: Feb 2010
Posts: 615
Downloads: 199
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any word on weather or not there an astute class on list, i did ask a few posts ago
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#144 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
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No plans on an Astute at this time.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#145 |
Commodore
![]() Join Date: Feb 2010
Posts: 615
Downloads: 199
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oh well, keep me posted lol, i busy learning blender but as of yet not getting the hang of it
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#146 |
Gunner
![]() Join Date: May 2010
Location: Abercarn, South Wales, UK
Posts: 91
Downloads: 79
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Do you know of any modern subs that are playable with Lurker's Operation Monsun mod (as a playable german sub from 1939 onwards)?
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#147 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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There aren't any. In fact I think the only playable modern sub for the German side resides on my hard drive, which will be released sometime in the future.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#148 |
Commodore
![]() Join Date: Feb 2010
Posts: 615
Downloads: 199
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what 3d modeling software do you guys for doing your models
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#149 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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3ds
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#150 |
Commodore
![]() Join Date: Feb 2010
Posts: 615
Downloads: 199
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nice, i have no idea how to use that so i have to use the crappy google one, it's alright if you doing buildings but it's difficult with shaping the hull of a ship
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modern, submarine |
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