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#1 |
Ace of the Deep
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TS Pete, my recommendation is to take Mark 10's up until mid 1943. Those Mark 14's are a bitch. They run too deep, they explode prematurely or not at all, more duds than good ones.
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#2 |
Gunner
![]() Join Date: Aug 2009
Location: In my chair playing SHIV
Posts: 99
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8Q i took ur advice. i loaded up MK10s on the third patrol. That last patrol was useless. i came back with 2 fish and out of the rest, 3 detonated.
![]() In a moment of frustration i surfaced and let the deck guns loose. I love this new boat.
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#3 |
Swabbie
![]() Join Date: Jul 2010
Posts: 9
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I have the same problem with the TMO 1.7.
Lots of torpedos start and dive, and passing under the target. Sometimes the torpedos exploding in the middle of the range to the target. (1000 Yards) I have no idea what I did wrong. It's frustrating! ![]() I have only SH4 1.4, can't install TMO 2.0. Last edited by Spieder3; 08-09-10 at 06:38 AM. |
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#4 |
Gunner
![]() Join Date: Aug 2009
Location: In my chair playing SHIV
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Spieder, find yourself a copy of "Silent Hunter Wolves of the Pacific" *GOLD EDITION* It's got what you need to install 2.0. I found mine in the States. Someone has it somewhere for sale.
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#5 |
Swabbie
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#6 | |
Navy Seal
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Location: New Mexico, USA
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![]() Quote:
They were notorious for this, in fact. In many ways, it likely contributed to later japanese losses because they got complacent about submarines... |
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#7 |
Swabbie
![]() Join Date: Jul 2010
Posts: 9
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Ok, but for a test I had shot 6 topredos at the same time, 4 torpedos exploding. Not very realistic.
But my problem is the dive deep. The torpedos come out my boat and run under approx. 8 meters. I can do anything against that. Sorry for my english. |
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