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#1 | |
Seaman
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After thinking about it some more I remembered where I read that ships that are pinging aren't listening. It's from the TMO manual .pdf document, page 46, the first section under "Understanding the AI & Evasion".
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#2 |
Ocean Warrior
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I knew I saw that somewhere, I just couldn't remember.
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#3 |
Rear Admiral
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There's always two ways to look at things like that.
a.) How it works in real life. and b.) How it really works in game. I tend to focus on B when writing tutorials, tips or what not. ![]() |
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#4 |
Seaman
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I'm just going to call it what it is: sheer luck. After about 2 hours of cat and mouse I was able to make it to deep water and get away. As it turns out those destroyers were part of a whole convoy and it took me most of the night to get to safe water so I could reload my torpedo tubes but at least I made it.
Thanks for all the tips guys. Couldn't have done it without you guys. |
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#5 |
Ensign
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Assumeing you have stern torpedo tubes...Hit flank, paricsope depth, Zero gyro on a stern torp, and pray you dont miss.
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#6 | |
Admiral
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#7 |
Sea Lord
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#8 | |
Ace of the Deep
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Since you have already walked "the wild side" of the game ( ![]()
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#9 |
Seaman
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I'm by no means even close to an expert. But I've watched my share of sub specials on the military channel and everywhere else (a few sub specials this week on the military channels btw). To me it's about the definition of the word we're using "listening". The way I always understood sonar was that the active pinging was basically no more then a range finding device. They send out a ping then "listen" to see how quickly it bounces back and that tells them how far the object is. While passive sonar is used to "listen" for distinct sounds the vessel makes (screws, water passing over the hull, metallic noises, etc...).
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#10 |
Ace of the Deep
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Nope. It is both a "sensing" and a range estimating apparatus. You can reveal a "silent running" sub with active sonar while you may have missed it on passive sonar.
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#11 |
中国水兵
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IRL If the active rangefinding portion of the sonar is being operated, it would probably be best if the operator was not actually listening to the passive receiver, lest his ears be blasted by the ping. In fact, there may be an interlock that “blanks” the passive hydrophone receiver section while active sonar is being operated, to keep the operator’s ears, or the receiver itself, from being damaged.
SO yes, the capability possibly exists to try to listen passively while pinging, but it might not be a very wise thing to do. TG
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#12 | |
Rear Admiral
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#13 |
Ocean Warrior
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That part annoys me. I lower the scope, get the sonar following the nearest contact, then up the scope.
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#14 | |
Ace of the Deep
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#15 |
Rear Admiral
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Game world is about 25% larger then in real life due to that flat map.
For fun, go here: http://www.daftlogic.com/projects-go...calculator.htm and try making a plot from say.. pearl harbor to the bungo straights, and then do the same in game, and note the distance variation. ![]() |
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