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#1 |
Weps
![]() Join Date: Mar 2010
Posts: 367
Downloads: 9
Uploads: 0
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why were you in the english channel?
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#2 |
Grey Wolf
![]() Join Date: Aug 2007
Location: ...somewhere in the swamps of Jersey.
Posts: 909
Downloads: 157
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![]() Can't answer for him, but BDU in their infinite wisdom sent me and my type VIIB to AN87 in June 1940. Probably wanted us to stop the Dunkirk escape. No help that it was over long before we even reached the grid. Mighty shallow in those parts! I was lucky to have a meter or two beneath us at periscope depth. Did our 24 hours and got the heck out of there.
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...I fought in many guises, many names, but always me. Patton
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#3 |
Engineer
![]() Join Date: Jul 2010
Location: Derby, UK
Posts: 200
Downloads: 86
Uploads: 0
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not that I'm an expert but common theme seems to be proximity to land and that tends to mean shallow water, if you can't get deep, you will struggle to evade destroyers.
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#4 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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Spot on CherryHarbey.
Shallow waters is bad ju-ju. Stay away if you want to live. ![]() |
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#5 |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
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Allies sonar is infallible, they could find a IIA 800 meters down (pretending it could successfully survive the depth) on the bottom, in a underwater canyon; they'll still drop charges on you with sniper precision (though the charge would explode short, if it could deeper you'd end up dead fast). Escaping from ships once they have you targeted is difficult and enormously time consuming.
Shallow water can be dooable if there's at least 25-30 meters or total depth. If you're lucky enough to be in a storm it raises your chances. Once the boat accelarates punch to flank and hard port/starboard to get clear of them like you normally would. Cut the engines short of the last one or two charges going off them move ahead slow, if you're perpendicular and lucky you might make enough distance if he circles away from you. Try to be as close to underneath the ship as possible so charges generally won't explode close enough to cause major damage. If you're lucky enough to be close to shore or a wall and the total strip of land only leaves a small amount of water to maneuver in you can sometimes get the destroyer to blow itself up. Doing so is really tricky, you need to get the escort to start its run on the short piece of land where it doesn't have room to accellerate after its dropped its charges, once it does its still to close and blows itself to pieces. |
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#6 |
XO
![]() Join Date: Nov 2006
Location: Warrington, UK
Posts: 417
Downloads: 106
Uploads: 0
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Betreten der kanal verboten!
it is death for u-boats. |
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#7 |
Chief of the Boat
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STAY OUT OF THE ENGLISH CHANNEL!!
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