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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 | |
Lieutenant
![]() Join Date: Nov 2006
Location: St. Petersburg, Russia
Posts: 264
Downloads: 72
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Quote:
Not sure about the first number, maybe it is a color. The second number gives you number of dots. I.e. 28 means that there are 28 dots. The three-numbers rows following are the XYZ coordinates of those dots. Since we are talking about 2d shapes - z is always 0. X and Y are just that - X and Y. So if you take MS Excel or OO Calc and make it to plot XY graph on the coordinates given in the first part of our file - you can roughly see the actual shape coded in the file. Try it for example on the ring.shp file - the name is self-explanatory. I guess the second part gives you shapes (thickness, maybe color) of the lines between the dots. But I cannot figure out what do the numbers mean. However even knowing this I just do not undertand how and what to those .shp files are used in the game, |
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