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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
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Welcome aboard, newbies!
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#2 |
Chief of the Boat
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What sound card do you have or is it on board sound?
If you are receiving sound in certain areas and not others I would look at the configuration of whatever is fitted in/on your pc. Welcome to you both ![]() |
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#3 |
Swabbie
![]() Join Date: Jul 2010
Posts: 5
Downloads: 7
Uploads: 0
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It's sorted guys, thanks! Messed around with a few settings and it seems to have got it working normally. I think it may have been the speaker issue that the other new guy mentioned.
So - all ahead flank! ![]() |
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#4 |
Rear Admiral
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#5 |
Swabbie
![]() Join Date: Jul 2010
Posts: 5
Downloads: 7
Uploads: 0
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Hello again - Another stoopid question due to the fact that pre-SHIII I've never bothered downloading game mods, but GWX 3.0 has converted me!
I've tried downloading the "lifeboats 1.4 mod" which appears as a JSGME file in my Windows Vista "downloads" window, but when I open JSGME it isn't there in the list of Mods available for activation. I can see all the GWX folders and mods, but nothing about lifeboats at all. Where does the file need to be / what do I need to do in order to make JSGME recognise it alongside all the GWX stuff? Again, sorry for the thicko question, but you were very helpful last time out on the sound issue. |
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#6 |
Chief of the Boat
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Download the lifeboats & Debris mod v4:
http://www.subsim.com/radioroom/down...do=file&id=628 The file will come packed/zipped unpack it into the MODS folder in your SH3 directory then enable it with JSGME. JSGME will only open those files that are located in the MODS folder. |
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#7 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
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FatRascal,
Welcome to Subsim and the world of Silent Hunter. Kind regards Venatore (U657) |
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