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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#106 | |
Black Magic
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#107 |
The Old Man
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Yes, it didnt work because of the Ovelapping Start/End Dates.VIIBTower1 does not have end date so it will never change to VIIBTower2.
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#108 |
Black Magic
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I gave the second entry an end date (1 year later) and the new third entry the start date of the second's end date and still didn't work.
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#109 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Sorry if it seemed like I was insinuating anything by it. I did not realize you actually meant in game. Can you tell I am a little tired right now ![]()
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#110 | |
Black Magic
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![]() sub flags for VIIB is complete. I'll be releasing v0.0.3 of the flags mod here shortly. I'll work on the VIIC tomorrow. |
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#111 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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I can't really tell by that screeny, were you able to get the flag staff to look how you wanted?
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#112 |
The Old Man
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Dang, you are quick!
![]() I eagerly await the VIIC MOD as that is the boat I favor at this time. ![]() What was the in game date at the time you were trying to get the 3rd tower and was it after the defined end date for the VIIBTower1 end date? |
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#113 |
Black Magic
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nope. Still the ugly dull grey color. I have it using the same texture as the conn but because it's missing a light map (or normal map) it isn't shaded correctly. And since it's not part of the .GR2 file I can't add a light map (or normal map) to it.
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#114 |
Black Magic
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#115 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Like I said, Uboat7B_O01.dds is the shadow map for that conning tower, and the flag staff is the object in it at 552-292.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#116 | |
The Old Man
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Give a man a fish, he eats tonight. Teach a man to catch the fish and he eats every night. |
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#117 | |
Black Magic
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#118 |
Black Magic
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I can't use that texture as there's no way to get the ID of it. If I could access it's 16 digit hex ID I'd have no problems. But since it's embedded in that freakin .GR2 file with no access to it I'm screwed and thus have to make/use my own textures in the mod.
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#119 |
Black Magic
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both Turms of the VIIC complete. Although users will never see the 2nd turn in the screenie below as the devs disabled it. Shame, it's HUGE and it's a pretty neat site to view in game.
now I can package up and release v0.0.3 |
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#120 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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![]() I am curious now though, how is the rest of the conning tower being given a shadow map if that file is not being used? It seems like it would still require one, and which ever one it is using could then be altered how you need it. Have you posted a link to this newest version yet? I could be messing around with that while you work on other things.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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