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Old 07-16-10, 03:27 AM   #1
JScones
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Originally Posted by robbo180265 View Post
I'll also add that with JSGME activating and then deactivating mods is a breeze. So it's not really hard to choose the mods that work together.
Of course you are right, but you'd be amazed at the number of emails I get from people reporting that JSGME is buggy because after they installed mod "x" their game started crashing (therefore it must be JSGME's fault as it added the mod). My stock response is along the lines of "does your game work again if you uninstall mod x?" which usually yields a "didn't try that, but yes it does, so obviously JSGME is buggy" response and you can imagine the rest of the conversation.

You'd also be amazed at the number of (well meaning I guess) emails I get from people stating that JSGME is reporting a conflict installing mod "x" but JSGME is wrong because mod "y" needs to work with mod "x" in order to get mod "z" working right (etc and so on), so what should they do to get around JSGME's obviously wrong error? My response is along the lines of "please raise with the maker of the mod, but remember, it's only a warning to indicate that you may have problems, not that you will have problems".

But yeah, JSGME is great (if I say so myself), throw a mod in, test it out, don't like it? simply disable and delete it and it's gone.
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Old 07-16-10, 03:38 AM   #2
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JSGME is no how responsible for any CTD's. Mods that conflict one with another does. Or when RTFM mode is not triggered. So as long as there will be cold attitude towards solving the compatibilitie issues, we're going to be stuck on to choose between what suits one's taste better. Another option - make it compatible yourself which is actually a PITA and depressing..
 
Old 07-16-10, 06:38 AM   #3
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JSGME is no how responsible for any CTD's. Mods that conflict one with another does. Or when RTFM mode is not triggered. So as long as there will be cold attitude towards solving the compatibilitie issues, we're going to be stuck on to choose between what suits one's taste better. Another option - make it compatible yourself which is actually a PITA and depressing..
GMU - I must admit that I find your comments quite un-called for!

As Steve said earlier - The modders do it for themselves, to them creating a mod is just as fun as playing the game. Are you aware how many UI mods are out there? If every modder had to think about every other mod when creating their own, then to be honest I don't thin that we would have any mods at-all! The fun would have been sucked right out of it!

I myself switch between mods regularly, trying different ones out. Some that I like I keep loaded, some can even be edited to work together.

To be entirely honest, I think it's a little harsh to start bashing the modders when the climate in the Silent Hunter world is already too heated as it is. Ubi have already practically said that the future of SHV relies on them, do they really need any more pressure of expectation on their shoulders?

To the modders - Keep going exactly as you are, you produce fantastic work every day, and the Silent Hunter series would have been long dead without you!

Regards,

Sev.
 
Old 07-17-10, 09:27 AM   #4
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Another option - make it compatible yourself which is actually a PITA and depressing.
What you don't seem to understand is that so is modding. It's hard work for anyone, including the people you demand do it for you.

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Old 07-18-10, 01:45 PM   #5
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What you fail to understand by reading is that I will never mod. I'm not a modder ok ? I would appreciate if you remeber this once and for all. Modders are for making mods. Users are for using their mods. This is how things work. And I would be glad if you stop accusing me for wanting good to become better. But your silly remarks and offers does not fit the subject nor the title of the thread.
 
Old 07-18-10, 01:46 PM   #6
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Originally Posted by GMU View Post
What you fail to understand by reading is that I will never mod. I'm not a modder ok ? I would appreciate if you remeber this once and for all. Modders are for making mods. Users are for using their mods. This is how things work. And I would be glad if you stop accusing me for wanting good to become better. But your silly remarks and offers does not fit the subject nor the title of the thread.
lol - just - lol.
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Old 07-18-10, 02:08 PM   #7
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Originally Posted by GMU View Post
What you fail to understand by reading is that I will never mod. I'm not a modder ok ? I would appreciate if you remeber this once and for all. Modders are for making mods. Users are for using their mods. This is how things work. And I would be glad if you stop accusing me for wanting good to become better. But your silly remarks and offers does not fit the subject nor the title of the thread.
I don't mean to be rude, and I don't mean to offend you. But, this statement is absolutely insane.

Modders are for making mods? What are we, some kind of slaves? Plus, I don't appreciate Sailor Steve's statements being called silly since what he says is right on the mark if you ask me.

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lol - just - lol.

You got the right idea, I suppose the best reaction would be humor.
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Old 07-18-10, 02:13 PM   #8
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Modders are for making mods. Users are for using their mods.



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Modders are for making mods? What are we, some kind of slaves?
Grown in a lab for this very purpose, perhaps?
Or constructed maybe, like Cylons.
Are you a Cylon SteelViking?
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Old 07-18-10, 02:20 PM   #9
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I don't mean to be rude, and I don't mean to offend you. But, this statement is absolutely insane.

Modders are for making mods? What are we, some kind of slaves? Plus, I don't appreciate Sailor Steve's statements being called silly since what he says is right on the mark if you ask me.




You got the right idea, I suppose the best reaction would be humor.
Wow Bingo, who still didn't knew that modders are for making mods please be aware. IT REALY IS A TRUE YA KNOW
 
Old 07-18-10, 02:02 PM   #10
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You're not making any friends here.

We'll leave the difference, or similarity, between stating "I'm not a modder" and "I can't be bothered to learn" out of it, but that kind of excludes you from making any demands, or even voicing these kinds of expectations.


At any rate, we should see more cooperation as the game matures. Everyone is starting off with smaller projects, building upon them and expanding, while others do the same. Eventually it will reach a point where individual projects are considered complete, and integration of them can begin. Trying to keep things compatible while new versions are being released constantly is like bailing water from a sunken boat; you can't keep up.

We don't even know if this is the final version yet.
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Old 07-18-10, 02:16 PM   #11
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You're not making any friends here.

We'll leave the difference, or similarity, between stating "I'm not a modder" and "I can't be bothered to learn" out of it, but that kind of excludes you from making any demands, or even voicing these kinds of expectations.


At any rate, we should see more cooperation as the game matures. Everyone is starting off with smaller projects, building upon them and expanding, while others do the same. Eventually it will reach a point where individual projects are considered complete, and integration of them can begin. Trying to keep things compatible while new versions are being released constantly is like bailing water from a sunken boat; you can't keep up.

We don't even know if this is the final version yet.
I'm also expecting to see more cooperation between moders soon. But actually I'm not demanding to make me a mod or make them compatible as for me only. Don;t know how such interpretation got famous around here.. But if a raise of a question about compatibilities is to be considered as a demand then close this thread and hide it. And pls somebody liberate ppl from thoughts that wanting a bit more than it is will leave them with nothing..
 
Old 07-18-10, 02:49 PM   #12
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I'm also expecting to see more cooperation between moders soon. But actually I'm not demanding to make me a mod or make them compatible as for me only. Don;t know how such interpretation got famous around here.. But if a raise of a question about compatibilities is to be considered as a demand then close this thread and hide it. And pls somebody liberate ppl from thoughts that wanting a bit more than it is will leave them with nothing..
I think it's more a case of your phrasing of the statements that makes it sound like a demand. For example, 'I'm expecting to see more cooperation' sounds a bit like you are demanding it. If you'd said 'What I'd like to see is more cooperation', or even 'I'm hoping to see more cooperation' it would sounded softer.

You just came over as a little direct, that's all and that can come accross as demanding.
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Old 07-18-10, 10:21 PM   #13
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I'm also expecting to see more cooperation between moders soon.
You...EXPECT? You say you aren't demanding that someone make you a specific mod, but you are demanding that people do things the way you say they should.

I'm not a modder either, in that I've not created one single mod. I've converted some files from one format to another so my favorite sound mod from SH2 could end up in SH3 and SH4, and I've collected a bunch of neat Loading Screens together and used someone else's program to group them all together, and I've called them mods. But I don't consider myself a modder.

But you know what? When I wanted certain SH3 mods to work together I asked - not demanded, but asked - if anyone could help me understand how to do that. You could do the same, or you could ask politely if any modder could make certain mods work together.

Instead you criticize the people who bust their asses for you and me for not doing it "right", by your standards. You ask if anyone "has the balls" to force modders to do it your way. Now you insist that you will never mod, as if that's something to brag about.

No, actually modders aren't "for" any purpose at all. They're people who do something they want to do, for their own reasons. If you're not willing to learn to do something yourself, you have no right whatever to insist that someone else do it the way you say they should.

Quote:
But your silly remarks and offers does not fit the subject nor the title of the thread.
And your comments are not silly. They come across as arrogant and rude. As the old saying goes, "You'll catch a lot more flies with honey than with vinegar". You might get more cooperation if you learn to ask nicely rather than insult the very people you want help from.
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Old 07-16-10, 03:39 AM   #14
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Of course you are right, but you'd be amazed at the number of emails I get from people reporting that JSGME is buggy because after they installed mod "x" their game started crashing (therefore it must be JSGME's fault as it added the mod). My stock response is along the lines of "does your game work again if you uninstall mod x?" which usually yields a "didn't try that, but yes it does, so obviously JSGME is buggy" response and you can imagine the rest of the conversation.

You'd also be amazed at the number of (well meaning I guess) emails I get from people stating that JSGME is reporting a conflict installing mod "x" but JSGME is wrong because mod "y" needs to work with mod "x" in order to get mod "z" working right (etc and so on), so what should they do to get around JSGME's obviously wrong error? My response is along the lines of "please raise with the maker of the mod, but remember, it's only a warning to indicate that you may have problems, not that you will have problems".

But yeah, JSGME is great (if I say so myself), throw a mod in, test it out, don't like it? simply disable and delete it and it's gone.
Its the best thing since the wheel . Thanks Scones .
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Old 07-16-10, 03:50 AM   #15
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Thinking all about it raises one question: WHO HAS BALLS TO REUNITE MODDERS FOR THE START OF A SUPERMOD ???
 
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