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View Poll Results: What do you look for in a Sim
Reality Simulated 33 86.84%
Balance 5 13.16%
Voters: 38. You may not vote on this poll

 
 
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Old 09-23-05, 02:17 AM   #8
Bellman
Sea Lord
 
Join Date: Feb 2004
Posts: 1,945
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I agree with much that has been said.

Given the tools provided by SS its up to the modders and scenario designers to achieve a balance
between realism and gameplay providing a 'hook' for a wide spectrum of gamers.

Yes ''gamers'' - the military constantly use the term so we should not be scared of it.

I would like to see more balance in gameplay by the introduction of 'drivable' Red surfs.
Then the prospect of Red v Blue Fleets would get the adrenalin going.

If Blues and Reds were formed for MP fleet players could train together, issue challenges or take part in organised 'Wars'

It has always been difficult (time zones etc) to bring multi players together but the incentive of team fleet play may be the catalyst.

Let existing Fleet members protest that they have this. I regret my experience is that they usually separate
functions into divisions and do not train as multi platform teams.

PS. Is Kapitain pointing in the right direction by establishing a Red Fleet ?
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