![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#2 | |
Chief of the Boat
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#3 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
|
![]()
Yup. Had my best career ever ended in mid 1942 just a couple of days ago by getting bombed while on the bottom.
Hit a convoy south of Ireland. Direct hit by a depth charge destroyed both electric engines. We fell to the bottom in 112m of water. I got the boat patched up to stop the leaks and went silent. They circled, but eventually they dropped the things right down the pipe and the pressure got us. Steve |
![]() |
![]() |
![]() |
#4 |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
|
![]()
Thats a crying shame that bug (depth charge) never got fixed; pretty much looses any of my interest in any of the existing (or possible new ones) versions. With GWX (any version for that matter) you get anything better that's available commercially.
I'm no fan of game cheats, the depth charge one the game uses is imo a huge cheat the game uses against you which you really have no counter. Does/did GWX limit the # of charges each ship could carry? |
![]() |
![]() |
![]() |
#5 |
Ace of the Deep
![]() Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
|
![]()
On the other hand...
![]() ![]() One could stay in waters 300 meters deep or less and virtually remove destroyers as a threat. But I get your point..it would be nice to be able to pull the bottoming out trick once in a while. Just as cool would be the ability to play dead and send up an oil slick with debris...including dead crewmembers...but I ain't holding my breath for that one either.
__________________
![]() |
![]() |
![]() |
![]() |
#6 |
Weps
![]() Join Date: Mar 2010
Posts: 367
Downloads: 9
Uploads: 0
|
![]()
maybe a command could be made for the game that severely decreases detection. It would be entered by the player. it could be entered again to turn it off. This would be used when bottomed out, but of course theres no way to enforce this, it would have to be entrusted to the honor system, but its better than nothing.
|
![]() |
![]() |
![]() |
#7 | |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
|
![]() Quote:
Even when you do successfully bottom the boat, you're last know coordinates are really close to where you've ended up; so in reality you're just shot yourself in the foot. you know they're gonna roll some more charges before they leave anyways. Now if you were 300m away imo you should be safe. Bottoming is always a gamble and another tactic for the commander, its not a trumph car to make the boat invisible, and never should be. Also just being 200m+ under doesn't make you safe, I've been charged with sniper precision in Gibraltor at 350m by a single DD. That is what really got me flared up; that a boat is able to know my exact location 1/4 of a mile underwater with my ship bottomed (and with no previous surface contact). |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|