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Old 07-12-10, 12:57 AM   #1
THE_MASK
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Crew are using tension speech files (yelling)if sub is damaged even after you have fled from the enemy . Tension files (yelling)should deactivate when a given radius away from the enemy .
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Old 07-12-10, 04:26 AM   #2
Rip
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The navigator's weather reports are inaccurate in that there was a light fog and no wind he says the weather is improving as I prepare the raid the port at Tyne. Less than an hour later I head to the bridge and the weather has obviously gotten worse fog is now medium and wind is up to 12 m/s. Of course when I ask him he says it is improving again which at this point I guess it couldn't get much worse.

Come to think of it I can't recall him ever saying the weather was getting worse.
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Old 07-12-10, 07:24 AM   #3
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Cosmetic:
*when climbing from the conning tower of the 7b to the deck, you fall instead of using the ladder.

*the 7b and 7c towers should be swapped.
these cannot be modded because of GR2 files.

AI Issue/wolfpack:
*The submarine AI needs tweaked. Wolfpacks show up do, but sail too close to the convoys on the surface, become detected, and are either sunk or run away. as far as i can tell, they do not attack the convoy. Additionally, a radio message should be recieved informing you that the wolfpack is forming and heading towards you.
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Last edited by scratch81; 07-12-10 at 07:53 AM.
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Old 07-12-10, 06:47 PM   #4
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Has The DarkWraith seen this thread? He may have some suggestions.
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Old 07-12-10, 07:04 PM   #5
THE_MASK
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Optimisation of the game in exterior views to get better fps (i believe the game was optimised inside the sub) .
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Old 07-12-10, 07:19 PM   #6
Madox58
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Quote:
Originally Posted by sober View Post
Optimisation of the game in exterior views to get better fps (i believe the game was optimised inside the sub) .

I'd tend to believe that's because of the way the 3D models are built.
The Hulls and Turms have interior rooms modeled.
Being inside the Sub renders the outside world NULL.
Being outside?
The whole Sub model is rendered (Including the inside rooms and such)
along with the outside world.

Re-write of Base code and 3D models is needed to correct this.
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Old 07-12-10, 07:28 PM   #7
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Quote:
Originally Posted by privateer View Post
I'd tend to believe that's because of the way the 3D models are built.
The Hulls and Turms have interior rooms modeled.
Being inside the Sub renders the outside world NULL.
Being outside?
The whole Sub model is rendered (Including the inside rooms and such)
along with the outside world.

Re-write of Base code and 3D models is needed to correct this.
Well, I know that from the exterior camera, you can still see the conning tower room fully rendered.
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