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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9 |
Frogman
![]() Join Date: Apr 2010
Posts: 306
Downloads: 17
Uploads: 0
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ok, i havnt started working on it yet, but it could possibly become my first 3d model actually completed. maybe i could ask that guy who is working on putting the surcoaf into the game for help. yes, i might be able to connect the amount of torpedos with those fired. would require some programming. but for now, what 3d program should i use to mke it?
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