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Old 07-06-10, 03:04 AM   #1
coronas
Ace of the Deep
 
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Thanks! A very needed mod.
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Old 07-06-10, 05:42 AM   #2
Temujin
Bosun
 
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Does aeroplanes can detect submerged silhouette?

Thanks TheDarkWraith,

I like your mods, they are great.

BTW, when submerged down to about 25 meters below the surface, the silhouette of the submarine is still visible from above (external view).

Does aeroplanes can detect that silhouette and attack at this situation?


Thank,

Temujin
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Old 07-06-10, 08:17 AM   #3
TheDarkWraith
Black Magic
 
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Quote:
Originally Posted by Temujin View Post
Thanks TheDarkWraith,

I like your mods, they are great.

BTW, when submerged down to about 25 meters below the surface, the silhouette of the submarine is still visible from above (external view).

Does aeroplanes can detect that silhouette and attack at this situation?


Thank,

Temujin
I've been at periscope depth (scope up) and had airplanes attack me. Haven't been any deeper than that though. Maybe someone else has and can report back on it. Actually I'll load up a test mission I made and place myself at 25m and see what happens. I'll edit this post with results.

EDIT:

was at 25m depth and airplane did not detect me. Sometimes with periscope up I wasn't detected at periscope depth either. Haven't tried 'late' war planes with radar though. All my testing has been done with 'early' war planes.

Last edited by TheDarkWraith; 07-06-10 at 08:37 AM.
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Old 07-06-10, 06:34 PM   #4
Stormfly
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Quote:
Originally Posted by TheDarkWraith View Post
I've been at periscope depth (scope up) and had airplanes attack me. Haven't been any deeper than that though. Maybe someone else has and can report back on it. Actually I'll load up a test mission I made and place myself at 25m and see what happens. I'll edit this post with results.

EDIT:

was at 25m depth and airplane did not detect me. Sometimes with periscope up I wasn't detected at periscope depth either. Haven't tried 'late' war planes with radar though. All my testing has been done with 'early' war planes.
wow, random ai skills

...what about the silouette @25meters and sea state ?
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Old 07-06-10, 05:57 AM   #5
Capt Jack Harkness
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This mod seems to lag the game down every couple minutes when in the presence of more than one AI ship/plane...
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Old 07-06-10, 08:14 AM   #6
TheDarkWraith
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Quote:
Originally Posted by Capt Jack Harkness View Post
This mod seems to lag the game down every couple minutes when in the presence of more than one AI ship/plane...
I'm curious as to how this mod can be causing a slowdown. All it does currently is add new AI crew states for the ships and changes how the airplanes respond when they detect a target. I can honestly say I've never experienced a slowdown with it (tested it with the stock single missions in the game) By chance have you tried it without other mods installed? There might be a mod you have enabled that is causing the slowdown
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Old 07-06-10, 08:46 PM   #7
Capt Jack Harkness
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Quote:
Originally Posted by TheDarkWraith View Post
I'm curious as to how this mod can be causing a slowdown. All it does currently is add new AI crew states for the ships and changes how the airplanes respond when they detect a target. I can honestly say I've never experienced a slowdown with it (tested it with the stock single missions in the game) By chance have you tried it without other mods installed? There might be a mod you have enabled that is causing the slowdown
Hmm, well I had my usual setup (which runs smooth as butter), then I added your mod and the shadow improvement mod, shadow mod seemed to make things not happy so I turned that off, then I was running my usual setup plus your mod. The game ran fine except every so often it would drop down to a couple fps for a couple seconds then go back to normal...

This was also in the Dover Strait in late '39, so there was a decent handful of escorts in the area.

I'm with you, though, it really shouldn't be adding much to my comp's workload, but I dunno what else it could be...
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Old 07-07-10, 03:49 AM   #8
THE_MASK
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This is just a general question . How does the campaigns get harder depending on what you sink etc . Does the future campaigns get busier with more enemy traffic or does the enemy AI become better ?It could just change the time you have to complete missions , I really have no idea .
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Old 07-16-10, 08:39 PM   #9
Vorkapitan
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DID We have an AI?

Great mod...we needed this for a very long time.

Thanks DW!
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Old 07-17-10, 03:15 AM   #10
TheDarkWraith
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v0.0.9 released. See post #1 for details
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Old 07-17-10, 03:21 AM   #11
SteelViking
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Quote:
Originally Posted by TheDarkWraith View Post
v0.0.9 released. See post #1 for details
TDW you are all over the place

Any word on the mines?
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Old 07-17-10, 03:36 AM   #12
PL_Andrev
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Quote:
Originally Posted by TheDarkWraith View Post
v0.0.9 - in Bombs.sim all the entries depth precision were cut in half from 5 to 2.5 (they are more precise now)
- in DC_barrels.sim the DCs depth precision were cut in half from 5 to 2.5 (they are more precise now)
- adjusted values in sim.cfg
- adjusted DC parameters for DCs used in KGun, YGun, DC racks, and air depth charge
Lol...
With this changes the Black May will be real "black"... already at the medium difficulty level.
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Old 08-20-10, 02:32 PM   #13
nervouspete
Watch
 
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Have to say, this looks splendid! Ta Dark Wraith!
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Old 09-27-10, 06:17 AM   #14
W_clear
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Hope the destroyers close to the submarines by word Z

Thanks。
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Old 09-27-10, 06:56 AM   #15
DavyJonesFootlocker
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Gold is a great environment mod!
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