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Old 07-01-10, 12:08 AM   #1
Moeceefus
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I assume there is no Torpedo.zon file!

thats cheating!

Last edited by Moeceefus; 07-01-10 at 03:07 AM.
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Old 07-01-10, 02:02 AM   #2
Reece
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Not at all, most ships would sink with just one torpedo, check history, Otto Kretschmer had a "one ship, one torpedo" philosophy! Sounds like the zon file needs an adjustment to make it closer to the real thing!
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Old 07-01-10, 03:05 AM   #3
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well there is the critical hits mod.
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Old 07-01-10, 06:18 AM   #4
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That will help with the various ship zones but adjusting the Torpedo file makes more sense, could some modder reading this try modding the file and give some tests, I'm sure there would be plenty of volunteers!
S3D won't work I believe so the file would have to be edited with a hex editor.
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Old 07-01-10, 10:15 AM   #5
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Quote:
Originally Posted by Moeceefus View Post
well there is the critical hits mod.

Critical hits mod adjusts the damage done by torp. Search the Mods forum because I forgot by how much....

I use it and the average cargo ship now goes down with 2 torps. Sometimes one, most of the time 2, and rarely 3....
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Old 07-01-10, 09:44 AM   #6
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Not at all, most ships would sink with just one torpedo, check history, Otto Kretschmer had a "one ship, one torpedo" philosophy! Sounds like the zon file needs an adjustment to make it closer to the real thing!
The question was how many torpedoes does it take to sink a large warship or carrier. I think a careful reading will show that those took a lot more than one.
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