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Old 06-30-10, 03:42 AM   #1
stabiz
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Consoles are silly. That might change at some point, but right now there is no reason to own one.
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Old 07-23-10, 07:30 PM   #2
CaptHawkeye
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Originally Posted by stabiz View Post
Consoles are silly. That might change at some point, but right now there is no reason to own one.
Says you right? Look, we can sit here on this forum and butt-hurt all we want about the industry shifting to business-convenient console development. That's not going to stop reality from...well...being reality. Millions of people own consoles because, *gasp*, it turns out Joe Average does not actually care about random hardware specs and CPU clocks. He wants to play an instant gratification game with his bros online. Who can blame him either? I'll be damned if games like Gears of War, Warhawk, Bad Company, and even Halo aren't fun. Simple as they are.

PC users will sit around complaining that the industry is ignoring them. Frankly, it's probably good that's happening. Mainstream developers have shown they have little interest in developing for a market prone to insecure sale, critical of slow progress in development, and constantly eager for more and more developer support for little more reason than nostalgia. Most PC games released over the past 3 years have basically been developed for consoles and just ported to the PC. PC gamers are not a priority for mainstream developers, yet their continued precense in the market continues to stifle indie development. (Not that indie developers are perfect either.)

Consoles are just a really attractive market for developer and consumer alike. That's the reality of having a simple, robust, versatile technology that anyone can afford.

Developers are gamers, but they're businessmen first. In order to run a business, they have to go where the revenue is. Without it they'll be unable to develop at all.

We. Are. Not. That. Revenue. Sorry guys, that's all their is to it.
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Old 07-24-10, 05:36 PM   #3
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Quote:
Originally Posted by CaptHawkeye View Post
Says you right? Look, we can sit here on this forum and butt-hurt all we want about the industry shifting to business-convenient console development. That's not going to stop reality from...well...being reality. Millions of people own consoles because, *gasp*, it turns out Joe Average does not actually care about random hardware specs and CPU clocks. He wants to play an instant gratification game with his bros online. Who can blame him either? I'll be damned if games like Gears of War, Warhawk, Bad Company, and even Halo aren't fun. Simple as they are.

PC users will sit around complaining that the industry is ignoring them. Frankly, it's probably good that's happening. Mainstream developers have shown they have little interest in developing for a market prone to insecure sale, critical of slow progress in development, and constantly eager for more and more developer support for little more reason than nostalgia. Most PC games released over the past 3 years have basically been developed for consoles and just ported to the PC. PC gamers are not a priority for mainstream developers, yet their continued precense in the market continues to stifle indie development. (Not that indie developers are perfect either.)

Consoles are just a really attractive market for developer and consumer alike. That's the reality of having a simple, robust, versatile technology that anyone can afford.

Developers are gamers, but they're businessmen first. In order to run a business, they have to go where the revenue is. Without it they'll be unable to develop at all.

We. Are. Not. That. Revenue. Sorry guys, that's all their is to it.
Most hard core PC gamers want the big names to leave the PC market. New names will come and bring new games. PC games have always been the underdog's in the entrainment world. Been like that since its start. Old Dev's leave and new blood comes in. Sure we may not have the amazing graphics like the console "cough cough" But hey your right to most people buy consoles. Makes me happy consoles are for them anyhow... I'm a PC gamer forever.. Let them get there money's. Sure..

So EA, Ubisoft, THQ, Stardock, etc.. good riddance.
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Old 07-24-10, 06:41 PM   #4
CaptHawkeye
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That's what i'm saying. Big name developers have clearly shown they have no interest in developing for the PC market. So let em' leave. Otherwise they're just going to keep treating the market like an ignored bastard child they can make a little money off of every now and then.

Unfortunately, that leaves the market to crazy indie developers. Indie developers are nice in that they have little in the way of market obligations, they they're more free to develop in whatever direction they want.

The problem they're also usually ignorant of good gameplay design, are massively paranoid about pirates, have scant resources etc.

As always it comes down to choosing your poison.
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Old 08-09-10, 06:45 AM   #5
Lionclaw
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Getting a new power supply thingy for the Xbox 360 didn't help, it's a hardware problem in the console it seems.

And the Xbox online support for getting a repair request has an error in it... Yay, Micro&%¤*!

3 Red rings.. Still have 1 year on the warranty. I've had it for a bit over 2 years, not really impressive reliability.


My PS2 is at least 5 years old and still runs perfectly.
Heck, my Nintendo 64 is over 10 years old and it still works.
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Old 08-09-10, 06:59 AM   #6
HunterICX
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Originally Posted by Lionclaw View Post
Heck, my Nintendo 64 is over 10 years old and it still works.
indeed mine does too, just too bad the gamepad's joystick doesn't last that long thought

it still works but it's a bit worn out.

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Old 08-09-10, 07:17 AM   #7
Lionclaw
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Still have the original gamepad that came with the N64.

Fired up Golden Eye, oh man... Haven't played for, perhaps 5+ years. Talk about losing skills. I suck now!
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