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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lucky Jack
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Ok, now that I've stopped laughing, crying and doing both at the same time, here's a list of what is wrong with the game after 1 level.
- Cover system is total BS, enemies can see you prone THROUGH foliage. - No speed control like in SE - Spelling mistakes - Enemy animations are bugged quite often (not unheard off to see someone shoot 90degrees to the wrong direction and you still get hit), cutscene animations are pretty stupid too - No head-splits-open gore like in SE - Did I mention the enemy AI yet? Example: You and your spotter are in prone position, wearing ghillie suits and using silenced rifles yet every enemy in the whole complex knows where you are. ![]() - Tunnel map(s) That's all for now. PS. Ow and this was all on 'easy' difficulty. ![]() ![]() |
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#2 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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Sounds bad Dowly. Thanks for having the courage to test buy it for us
![]() If anyone who likes to snipe and hasn't brought ArmA 2 then I'd say go get it. One thing the game engine is not well optimized though it runs okay on my 3 year old system getting 20-30s fps. Not great but decently playable.
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#3 | |
Grey Wolf
![]() Join Date: Apr 2005
Location: Studying in Atlanta
Posts: 919
Downloads: 61
Uploads: 0
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But in addition to your list, I would like to add the fact that the difficulty can be adjusted to only easy, medium, or hard. No tweaking. That was something that I had hoped would make it into the full game since medium still includes the little red circle that shows exactly where the bullet is going to hit. On the brighter side, performance is very nice. Better than I thought it would be. |
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#4 |
Lucky Jack
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Yes, it runs well and doesn't look that bad overall. Just shame the gameplay is poo.
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#5 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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#6 | |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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While the 'sniping' missions have some sense to it, when game switches to "CoD mode" it gets really bad. Also all enemies move on preset paths and their behavior is predetermined so the replay value is pretty much non-existent. Shame, because the graphics and the terrain structure has a lot of potential... ![]()
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#7 | |
Watch
![]() Join Date: Feb 2008
Location: Monitoring my back-yard SAM site.
Posts: 30
Downloads: 12
Uploads: 0
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Evil, Malice, Death, Decay. Just another working day. |
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#8 |
Lucky Jack
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