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06-20-10, 08:49 AM | #76 |
Sonar Guy
Join Date: May 2007
Location: Netherlands
Posts: 389
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Just finished my third patrol, started fourth; apart from my previous remarks a few further notes:
1) concur about aircraft behaviour- only saw one at "medium range", but it did nothing at all. Otherwise not one aircraft spotted during the three patrols- Dutch and RN subs frequently reported on them IRL. 2) only warships spotted in Malacca Straits were two small auxiliary patrol boats- one off Penang- sank it with a torpedo just for fun (was too small to really waste a torpedo on it) and one off Sabang. Not one warship of any size off Singapore, otherwise only a few patrol vessels at the northern end of Sunda Strait, type unknown as I was running submerged and did not bother to look. 3) lots of unescorted merchies running singly (easy pickings indeed!), but so far no small convoys of one or two merchies with escort of one or two subchasers/DEs plus air patrols, as were historically spotted/attacked by RN and Dutch subs operating in Malacca Straits. Ditto when proceeding up the coast to Rangoon, or to the Andamans. 4) main gun ammo load of 500 AP and 500 HE seems rather large- is this historically accurate? Not that I mind having a large load, allows me to sink any junk/sampan I want to A few further notes: 1) RN and Dutch subs occasionally landed agents/supplies for guerrillas in Malaya- might be an idea to add the occasional "cloak and dagger" mission to the campaign if not included already. 2) Sumatra's west coast was also patrolled by RN subs, as there was coastal traffic between Sibolga, Padang, Benkoelen and Batavia. HMS "Tradewind" sank "Junyo Maru" during such a patrol in September 1944. Unfortunately, "Junyo Maru" was transporting Allied POWs and Javanese slave labourers to Sumatra to work on the Pakan Baroe railway and most of them were killed- see http://members.iinet.net.au/~vanderkp/junyopg1.html Hope this is useful.
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Quamvis Patiens Acris My SH3/SH4 mods: http://www.gamefront.com/files/user/GerritJ9 |
06-20-10, 02:15 PM | #77 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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[QUOTE=GerritJ9;1423608]Just finished my third patrol, started fourth; apart from my previous remarks a few further notes:
1) concur about aircraft behaviour- only saw one at "medium range", but it did nothing at all. Otherwise not one aircraft spotted during the three patrols- Dutch and RN subs frequently reported on them IRL. same goes : didn't bother diving the boat anymore once 8 noticed they never turned at me ! 2) only warships spotted in Malacca Straits were two small auxiliary patrol boats- one off Penang- sank it with a torpedo just for fun (was too small to really waste a torpedo on it) and one off Sabang. Not one warship of any size off Singapore, otherwise only a few patrol vessels at the northern end of Sunda Strait, type unknown as I was running submerged and did not bother to look. same for the unescorted ships, but got sunk near Singapore in shallow waters by a DD who wouldn't let go... 4) main gun ammo load of 500 AP and 500 HE seems rather large- is this historically accurate? Not that I mind having a large load, allows me to sink any junk/sampan I want to saw a 8+ junk convoy love it so far ! but maybe more Duci's planes are in order ? keltos |
06-20-10, 04:07 PM | #78 |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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I just love it.
First I have people telling me that there are "to many" aircraft in RSRDC and now I get there not enough in WDAD. The funny thing is that both mods are using the "same files" for aircraft generation. It should be noted that as far ships and convoys are concerned I have used the "historically accurate" data from a number of sites i.e. http://www.combinedfleet.com/kaigun.htm http://home.cogeco.ca/~gchalcraft/sm/ and a number of others. Convoy generations is based on Senji Yuso Sendan Shi (Wartime Transportation Convoys History), by Shinshichiro Komamiya. Now if you people have other sources of information then pass it on |
06-20-10, 05:10 PM | #79 |
Navy Seal
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lurker, cant please everyone, your work is superb, you know that though
question, if you want to add or delete an airbase, say in TMO, airbases should be opened and saved as land unit layers correct? |
06-20-10, 06:49 PM | #80 |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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No. save it as a "normal mission", SH4 does campaign files differently
Last edited by lurker_hlb3; 06-20-10 at 08:04 PM. |
06-20-10, 06:58 PM | #81 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,335
Downloads: 421
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I do have a problem
I have tried to get this to work without luck. I first thought it was JSGME that was choking on the size. It stopped responding. I have two installs on different drives, same. So I tried just copy/paste of the data folder without the installer. The game failed to respond within seconds, wouldn't load. I had to use task manager to shut it down.
This is a vista, 4 gigs ram, has been running the game with other mods and no troubles. I had no other mods in play for the attempted install. God Save the King!
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
06-21-10, 02:41 AM | #82 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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[QUOTE=lurker_hlb3;1423970]I just love it.
First I have people telling me that there are "to many" aircraft in RSRDC and now I get there not enough in WDAD. there are enough aircrafts in WDAD don't worry ! the only thing was that I only got attacked once on my way to Singapore, and I was on the surface nearly the whole time, and I saw a bunch of them flying near me on the map, so I was just wondering, maybe it's that Dazzle scheme of mine The funny thing is that both mods are using the "same files" for aircraft generation. ok It should be noted that as far ships and convoys are concerned I have used the "historically accurate" data from a number of sites i.e. http://www.combinedfleet.com/kaigun.htm http://home.cogeco.ca/~gchalcraft/sm/ and a number of others. this I don't dispute, I know your work is accurate Convoy generations is based on Senji Yuso Sendan Shi (Wartime Transportation Convoys History), by Shinshichiro Komamiya. Now if you people have other sources of information then pass it on I don't get much time to play it but I really love this campaign ! regards keltos |
06-21-10, 03:10 AM | #83 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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T class WWII account: M. Smith, torpedoman
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06-21-10, 04:17 AM | #84 |
Navy Seal
Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 6,170
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Interesting. Thanks for sharing.
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Putting Germ back into Germany. |
06-22-10, 11:55 AM | #85 |
Navy Seal
Join Date: Apr 2008
Location: Banana Republic of Germany
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There is one more thing that I've just noticed. The dive angles in the command room and the conning tower are interchanged.
This picture was taken while diving. As you can see the stern is down and the bow is up.
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Putting Germ back into Germany. |
06-22-10, 08:18 PM | #86 |
Admiral
Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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WDAD deletes the intro movies permanently, at least on my computer. Windows XP SP2 and JSGME 2.4.0.145. They are not restored after I disable the mod.
The Data/Movies/Into folder for the MOD contains 4 files: 1. Intro.wmv 0KB 2. Logo.wmv 0KB 3. Intro.wmv-remove 0KB 4. Logo.wmv-remove 0KB If you delete the first two and leave only the two files containing "-remove" then it works correctly and the Intro Movies will be restored. (Not that I want them anyway) Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
06-23-10, 09:03 AM | #87 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
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Quote:
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06-24-10, 03:14 AM | #88 |
Navy Seal
Join Date: Apr 2005
Posts: 5,501
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06-24-10, 06:46 AM | #89 |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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I screwed that up, there was supposed to be one set of file with the -remove option.
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06-24-10, 03:37 PM | #90 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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planes
spotted planes 4000 yards away :
Uploaded with ImageShack.us they flew right past us, again ! it's ok sometimes but everytime it gets frustrating going on crash dive strike ! keltos |
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