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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Weps
![]() Join Date: Dec 2009
Location: Averof's bunk
Posts: 357
Downloads: 389
Uploads: 0
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Ahoy herr kaleun!
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Deep into that darkness peering, long I stood there wondering, fearing, Doubting, dreaming dreams no mortal ever dared to dream before... |
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#2 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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Welcome aboard Herr Kaluen.
![]() Any questions, and there will be some I'm sure, and the guys and gal on here will bend over backwards to dig out the relevant information. Happy hunting!
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#3 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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Welcome Roger,
You will get settled in in no time at all,and when your game arrives you can kiss goodbye to your previous life! ![]() And before long you will be asking "what are the latest mods,what are the latest expansions,or add-ons?" ,and we will say "take your pick mate,there is thousands to pick from!" , but first be sure to get GWX3 (Grey Wolves Expansion) as soon as you have had a test drive with the default game,it is the way forward my friend. Have fun!
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#4 |
Bosun
![]() Join Date: May 2010
Posts: 69
Downloads: 22
Uploads: 0
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Welcome
![]() I'll post what I am using when I get a chance ![]() |
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#5 |
Sailor man
![]() Join Date: Jun 2010
Posts: 48
Downloads: 84
Uploads: 0
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Welcome!.
I'm in the same u-boat as you , I started just over a week ago. I cant believe I missed this one , considering how old it is now. It's a great sim , really immersive, although be warned - time will fly when your'e out at sea stalking those merchants. I am using GWX 3.0 , SH commander 3.2 , lifeboats mod , and water/smoke mod with 16km atmosphere enabled . I thknk that's a good base to start off from. (I would use the merchant fleet mod , but it crashes on me ![]() Heres one tip for you - When leaving port for the first time , zoom RIGHT IN on the port before plotting a course, as when you are zoomed out it will not show the port layout. On my first mission I went ahead and plotted my course and promptly smashed my sub into the harbour wall .... ![]() Anyway , good hunting! |
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#6 |
Bosun
![]() Join Date: May 2010
Posts: 69
Downloads: 22
Uploads: 0
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Me, I always drive out of port under "manual"
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#7 |
Captain of the Main
Join Date: Jun 2010
Location: Devon, UK
Posts: 21
Downloads: 178
Uploads: 0
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Hi All,
Thanks for the welcome i feel at home already, To Jangles, yes i feel the same as you, i can't believe i have not seen these Sub sims considering as i said i have played Ship Sim 08 but by the look of it this sim should keep the old grey cells working for some time to come, Cheers, Roger.
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The differance between a good officer and a great one is 10 seconds Last edited by Unleashhell; 06-22-10 at 06:49 AM. |
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#8 | |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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![]() Quote:
![]() It is a very popular mod and one that would be recommended as an addition to the 'base' mods' Below is an image of the mod in action,which I am sure you will agree looks amazing compared to the default effects! - http://img293.imageshack.us/i/damege5lj9.jpg/ And here is the link to the download - http://www.subsim.com/radioroom/down...do=file&id=962
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#9 |
Chief of the Boat
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Welcome aboard Roger
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#10 | |
SUBSIM Newsman
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I agree!
Quote:
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#11 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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That too
![]() Say goodbye to life! say goodbye to your wife/girlfriend! say goodbe to your cat/dog! say goodbye to your HAIR! say goodbye to everything! ![]()
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#12 |
Engineer
![]() Join Date: Jan 2005
Location: Birmingham, UK
Posts: 211
Downloads: 173
Uploads: 0
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Welcome.. I have had SH3 since day 1 and and enjoy it more these days than I did on release..
As many others have said GWX 3.0 is an awesome mod could never play vanilla game again. ![]() GWX makes them destroyers as stuborn as a pissed of Japanese girl (i know expieriance...in both ![]() I am trying to evade one now (destroyer before you ask)that wont leave me alone (laptop for forums/msn) even though it cant hit the broardside of a bus at point blank range.. NOT THAT I AM COMPLAINING ![]() Goodluck on your patrols Dont forget to write Be sure yo wear your mittens ![]()
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#13 |
Swabbie
![]() Join Date: Jun 2010
Location: Melbourne, Australia
Posts: 12
Downloads: 25
Uploads: 0
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Hey Roger,
I'm new too, about a week of SH3 so far! I was never interested in u-boats or naval warfare until watching Das Boot, and then promptly got SH3. GWX is great ![]() The only other 'essential' mods I have found to be are GUI mods (mostly if you're using manual targeting) - I like ACM-GUI Reloaded - h.sie's edition - and the 'no continuous 'ship spotted'' mod which I find to be very helpful. Already I've started reading all I can find on my bookshelves about U-boats, and I've ordered three books ![]() Happy hunting ![]() |
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