SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-12-10, 03:00 PM   #1
MLF
Weps
 
Join Date: Sep 2002
Location: SW France
Posts: 361
Downloads: 137
Uploads: 0
Default

Athwartships = left to right, side to side, or Port to Starboard and vice versa.

Fore and Aft = from the front (forecastle) of a ship to the back (poop).

Now lets try "Monkey Island". Any guesses?

MLF
__________________
Je pense donc je fuis!
MLF is offline   Reply With Quote
Old 06-12-10, 03:09 PM   #2
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Monkey Island is at the Toledo Zoo, right?
  Reply With Quote
Old 06-12-10, 04:28 PM   #3
Echolot
Seasoned Skipper
 
Join Date: Mar 2010
Location: Berlin, Germany
Posts: 718
Downloads: 575
Uploads: 0
Default

"Transverse" was exactly what google translate this one "Querschiffs".

I also tried editing some files to change the behavour of the subs in water but without complete satisfaction. Was better then but it's bad with the drm thing and thousands of restarts of the game. I had tweaked the sim.cfg too, but then I read about some possible unwanted side effects and think this one is for experts. I'm better with graphics editing. I can't use the UHS because I need to start a new career and this is odd while modding everyday. If anyone have done a tweak for this (maybe only seaparameters und sim.cfg to activate whenever I want), plz let me know. It's one of the most needed mods here. I found the sobers wave mechanics not too bad, maybe a little slow, what can be changed. With Improved Pitch and Roll by Hansolo i have problems in multiplayer mode. At the moment I use Hansolos 1.1 w/o the submarine folder.

Greez,

Echolt.
Echolot is offline   Reply With Quote
Old 06-12-10, 04:41 PM   #4
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Most settings for Center of Gravity (Up and Down)
And Forward rear center (Front to back)
are based on the center of the object when imported to the Game.
Moveing the CG up will produce greater side to side motions.
The front to rear?
On importing Units from SH3 or SH4, it needs moved just a small amount.
And I mean a VERY small amount!
From .5 to like .497
Don't ask me why.
It just does.

There is also drag in many areas that may need twiddled with.
I'll admit, SH5 is a crash cart of WTF?
But if you look long enuff and hard enuff?
It's all easy to fix.

You just have to put away the fear of the unknown and
make it known.
I probably have a flat forehead by now from smackeing it
and sounding like Homer Simpson!
DOH!!
  Reply With Quote
Old 06-12-10, 04:47 PM   #5
Echolot
Seasoned Skipper
 
Join Date: Mar 2010
Location: Berlin, Germany
Posts: 718
Downloads: 575
Uploads: 0
Default

Quote:
You just have to put away the fear of the unknown and
make it known.



Ups, I remember the hours or days i'm over the VIIC in SHIII with waterstream and reflection controllers like TDW have with the sub flags reflections in SH5.
I was near going out through the window.
Echolot is offline   Reply With Quote
Old 06-12-10, 04:52 PM   #6
MLF
Weps
 
Join Date: Sep 2002
Location: SW France
Posts: 361
Downloads: 137
Uploads: 0
Default

Quote:
Originally Posted by privateer View Post
Most settings for Center of Gravity (Up and Down)
And Forward rear center (Front to back)
are based on the center of the object when imported to the Game.
Moveing the CG up will produce greater side to side motions.
I tried changing this but in SH5 any effect was not really noticeable. In SH3 I got the sub rolling slowly (actually managed to capsize it) just by making small adjustments to the gc_height (centre of gravity height).

MLF
__________________
Je pense donc je fuis!
MLF is offline   Reply With Quote
Old 06-12-10, 05:35 PM   #7
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

I did notice SH5 is wierd in this area.
I'm not sure what is going on at this point.
It may need finer adjustments then SH3 or SH4 used.
And I mean adjusting by .001 and such.
SH3 and SH4 .01 changes were OK
SH5 does not like that amount.
  Reply With Quote
Old 06-12-10, 08:48 PM   #8
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

We use the word athwartships while stevedoring ships . Thats how i know it . You are correct in saying that is refers to placement of an object in or on a ship /boat .

Last edited by THE_MASK; 06-12-10 at 09:40 PM.
THE_MASK is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:54 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.