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Old 06-09-10, 02:51 PM   #1
Bubblehead1980
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Ducimus reduced the effectiveness of thermal layers in TMO 2.0 said so in change log.
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Old 06-09-10, 03:37 PM   #2
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Quote:
Originally Posted by Bubblehead1980 View Post
Ducimus reduced the effectiveness of thermal layers in TMO 2.0 said so in change log.
Passive only. Though i also reduced how sensitive passive is as well.

I did this because i thought the AI's hydrophones were too sensitive above the layer. Which was a side of tweaking their sensitivy up to such a rate as so you can be heard within reason below the layer. By lowering the thermal layer effect on hydrophones, it allowed me to reduce the hydrophone sensitivty so their not super sensitve above the layer, and not completely deaf when your below it.

edit:
BTW, your speed, wind speed, range to destroyer, silent running, and below layer or not all play a part.

In sum, always have silent running on when you can, and the calmer the weather, the slower you go. Rough seas you can open the throttle up a bit.
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Old 06-09-10, 06:39 PM   #3
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Quote:
Originally Posted by Ducimus View Post
Passive only. Though i also reduced how sensitive passive is as well.

I did this because i thought the AI's hydrophones were too sensitive above the layer. Which was a side of tweaking their sensitivy up to such a rate as so you can be heard within reason below the layer. By lowering the thermal layer effect on hydrophones, it allowed me to reduce the hydrophone sensitivty so their not super sensitve above the layer, and not completely deaf when your below it.

edit:
BTW, your speed, wind speed, range to destroyer, silent running, and below layer or not all play a part.

In sum, always have silent running on when you can, and the calmer the weather, the slower you go. Rough seas you can open the throttle up a bit.
I was at a dead stop, in silent running, about 1000-2000 yards from the destroyer(s), and in light to moderate seas. Basically, I was a hole in the water ascending by air pressure only and as soon as the top of my periscope crossed the thermal layer (verified by raising the scope and ascending which caused detection at a deeper depth) I was immediately detected. It almost seems like the net result of the changes, at least under these conditions, is to create a plane in the water where you become instantly visible if any part of your sub crosses it on the way up. More concerning though is the fact that DD's seem to be able to target me with active sonar well below the thermal layer.. After detection, I went as deep as 300ft on silent running at only 1kt and they were able to consistently place depth charges on my deck or at least within 50ft of my sub. I wonder if the reduced thermal layer effect had improved the passive response to active sonar?
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Old 06-09-10, 08:07 PM   #4
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You can still get by with murder in heavy seas. I haven't noticed any change really, but I stay at scope depth. If they do ping, I'm usually able to get my shot off and get deep enough and evade before they make their run. However, only have 3 patrols in, but overall I like the change, seem to get by with a little more at scope depth.
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Old 06-11-10, 04:20 AM   #5
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I hate to say it but I'm going to have to go back to 1.9.... I'm getting consistently detected and then pinged and sunk... all while well below the thermal layer. I really wish this wasn't the case, since many of the other changes to this version are very nice, but it seems that if the seas are anything other than rough, the thermal layer no longer has any effect.
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Old 06-11-10, 06:30 AM   #6
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Your lucky treble, I can even download 1.9, all I get is a file that adobe wants to open.
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