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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Commodore
![]() Join Date: Nov 2004
Location: Right behind you!
Posts: 643
Downloads: 39
Uploads: 0
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I'd imagine it is carryover stuff just like many other commands that are in the configuration files that aren't implemented in game. Heck even if it is just useful for allowing modders to implement future technology stuff for hopefully a full length campaign then I am glad it is there. My hopes are that everything that was in sh3 that vanished on the way to sh5 can be modded back in. This would give hope to an enjoyable full length campaign.
![]() Ambitious, yes but after going from sh3 to GWX I have faith the community of modders can do it. ![]() Rip |
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Tags |
batteries, electrric motors, managing batteries |
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