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Old 05-17-10, 04:52 PM   #16
The Starfox
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Quote:
Originally Posted by Sailor Steve View Post
Look at the minefields shown on Jim's map. They are not near the harbors, they are a large barrier all along the British east coast, many miles out, and many miles wide. They are underwater to allow surface ships through but catch submarines that are submerged in that area.

If you're not careful you will find out exactly where they are. Sooner or later.
So are the majority of mines meant to catch submarines that are at periscope depth? Or are they close to the sea floor incase a sub dives trying to sneak in, or evading? Hard to imagine hitting the mines that are in waters that are over 1000m deep, must have some bad luck if you do.

Where did that image come from? by the way?
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Old 05-17-10, 05:14 PM   #17
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Uh oh...
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Old 05-17-10, 06:16 PM   #18
Lord_magerius
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The best thing to hope for there would be for the mine to go off and take the DD with you
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Old 05-17-10, 06:22 PM   #19
Renesco
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Originally Posted by Wreford-Brown View Post
I've got a radio messages mod that keeps all the relevant GWX ones and takes out the immersion ones. Find it at my MediaFire site (WB's Mission Orders Lite).
got it, thanks
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Old 05-17-10, 06:40 PM   #20
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Originally Posted by The Starfox View Post
Where did that image come from? by the way?
It's from the sh3 mission editor.
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Old 05-18-10, 02:33 AM   #21
Jimbuna
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Quote:
Originally Posted by The Starfox View Post
So are the majority of mines meant to catch submarines that are at periscope depth? Or are they close to the sea floor incase a sub dives trying to sneak in, or evading? Hard to imagine hitting the mines that are in waters that are over 1000m deep, must have some bad luck if you do.

Where did that image come from? by the way?
When scripting mines into the game you can change the parameters eg depth between highest and lowest settings below water to allow for different water depths plus the density of the minefield (approx number of mines sown per sq km and the radius of the minefield).
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Old 05-18-10, 04:14 AM   #22
Hook
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Quote:
Originally Posted by Wreford-Brown View Post
It shouldn't be that dark - you should be able to see it clearly. Are you using any mods that might effect it? Is your screen itself too dark?
I have the same problem. My screen is set up to do photo manipulation, and printed photos look like the screen, so it's not a dark screen problem.

I could post a screen shot, but it would probably look ok to you. Many screen shots others have posted are way too dark for me to see.

So I'll describe the problem. A screen shot of the crew screen from the stock game is perfectly readable, not too bright, not too dark. A screen shot of the crew screen from GWX3 (and it's the only mod I have), the text like "stern quarters" and "command room" are good. Text like the sailor's name, I can barely make out his first name, I can't read his last. The word "Qualifications" is difficult, and I can only figure it out because I know what it should say. There's no way I can read the sailor's rank. I can make out the word "Morale" but the others are too difficult.

Some other things: the icons are the same brightness in stock game and GWX. For example, the crew icons and officer heads in the command room are ok. The submarine looks ok. The dials are ok. The officer portraits that I use to give commands on the lower left are dark and dull.

Much of the game has been changed like the officer portraits. Compare the pics for the recognition manual from the stock game and GWX to see some examples.

The only way I can see anything on the bridge at night in the game is to turn off all the lights in the room and play at night. Then I can barely see silhouettes of some of the guys on the bridge. During a storm at night when playing during the daytime, the screen is totally black. Nothing whatsoever.

I use Gamma Panel, a freeware utility, to change screen brightness, and I use 4 brightnesses in addition to the normal screen, and I generally have to switch between at least 3 of them during play, not to make the game look good, but to be able to play at all.

For what it's worth, I'm using a Viewsonic 21" CRT, model G225f.

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