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Old 05-18-10, 01:34 AM   #1
NorthBeach
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"ba-dow! four shots, four hits"

Once you get comfortable with O'Kane and VA shots, range will become an afterthought.Well, except to know that the fish will reach their targets. And, to know how to adjust your spread for sonar trail (sonar contacts are at the screw). Multiple targets can be taken care of using the gyro, selecting the farthest targets first. Extreme adjustments can be made with judicial use of power and rudder, combined with the gyro.

Practice, practice, practice...

Good on ya, mate!!!

*Oh, one important note! In severe weather, or when taking sonar shots, make ABSOLUTELY certain of the nationality of your target!!! Ask yourself, is there ANY way that my target could be Allied? SUBCOMPAC takes a dim view on losing a CV to friendly fire...
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Old 05-18-10, 07:16 PM   #2
Diopos
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Quote:
Originally Posted by NorthBeach View Post
"ba-dow! four shots, four hits"
Quote:
Originally Posted by NorthBeach View Post

Once you get comfortable with O'Kane and VA shots, range will become an afterthought.Well, except to know that the fish will reach their targets. And, to know how to adjust your spread for sonar trail (sonar contacts are at the screw). Multiple targets can be taken care of using the gyro, selecting the farthest targets first. Extreme adjustments can be made with judicial use of power and rudder, combined with the gyro.

Practice, practice, practice...

Good on ya, mate!!!

*Oh, one important note! In severe weather, or when taking sonar shots, make ABSOLUTELY certain of the nationality of your target!!! Ask yourself, is there ANY way that my target could be Allied? SUBCOMPAC takes a dim view on losing a CV to friendly fire...


Another happy customer RR!




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Old 05-19-10, 02:31 AM   #3
Admiral8Q
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Well done!!!!
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Old 05-19-10, 08:55 AM   #4
treblesum81
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I'm still getting ships evading my torps, but at least the hit percentage is better. That being said, I still find it amazing that I can fire 4 fish into a ball (literally... they are almost running over each other even before I make my presence known) of enemy ships, and not manage to have all 4 hit at least something. I guess I'll keep practicing those long range shots to see what other tweaks can help put my torps where I want them to be rather than off to one side or another....

Now that I'm thinking about it, I think that the simple fact that the targets are all piled up on top of each other might be making my speed inputs to the TDC useless. I collect the data over a 5 minute period before the shot, but in that time I'm guessing that all the ships cutting each other off is creating a situation where the target is constantly speeding up and slowing down, so that at the time of the shot, the target can be much slower or much faster than the overall speed calculation suggests.

Are there any other / better ways to determine target speed? Or perhaps are there and situation dependent adjustments I should keep in mind in these types of scenarios? IE, when targets are jumbled, should I subtract a certain amount from the speed input to ensure that the traffic jam doesn't cause my fish to miss fore? Or be sure to fire at a certain point in a swerve so that the speed calculations are most accurate?

Thanks
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Old 05-19-10, 09:29 AM   #5
Diopos
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1) What kind of firing ranges are we talking about ?

2) Are you sure you're undetected? How are the Escorts/DDs behaving?

3) Try backing off, "shadow" the convoy and attack later on. Ships cutting into each other's course is (or better "should") not be typical. Which returns us to question 2.
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- What?... er right... Doesn't matter! We'll give it a try anyway!
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Old 05-19-10, 01:35 PM   #6
treblesum81
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Quote:
Originally Posted by Diopos View Post
1) What kind of firing ranges are we talking about ?

2) Are you sure you're undetected? How are the Escorts/DDs behaving?

3) Try backing off, "shadow" the convoy and attack later on. Ships cutting into each other's course is (or better "should") not be typical. Which returns us to question 2.
1) I'm shooting between 2000y and 4000y on high speed settings.

2) Yes I'm sure of being undetected. The escort DD's are either plodding ahead of the columns in a straight line, or doing typical flank protection (doing a sort of criss-cross maneuver while maintaining position relative to the fleet). They are not pinging me, looking around with search lights, or even coming specifically in my direction until AFTER the torpedo trails have been seen.

3) I have tried shadowing all night long with the same effect. The odd behavior of the convoy ships seems to be related to the size / composition of the fleet. Some ships are running in proper column formation, while others keep having to maneuver around them because they don't want to hit them. One perfect example of this is the Luzon invasion task force right at the beginning of my career. What should be 1-2 lines of convoy ships surrounded by a ring of DD's turns into a complete mess with DD's mixing in with convoy ships and everybody going everywhere except where they are supposed to go...
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Old 05-19-10, 11:50 PM   #7
Diopos
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The only thing I can think of is to try to get closer (in the ~1000 yard range) so as to to somewhat "cancel out" inaccuracies on the data you collect on your targets. Also,if you have electric torps try them first.
Other than that it seems that the convoy commander is on drugs or other heavy medication with very interesting side effects on his antisub defensive tactics...



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- Oh God! They're all over the place! CRASH DIVE!!!
- Ehm... we can't honey. We're in the car right now.
- What?... er right... Doesn't matter! We'll give it a try anyway!
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