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Old 05-02-10, 06:19 PM   #1
frau kaleun
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I opened both the RND and SCR campaign files in Mission Editor and tried to see if I could pinpoint anything going on in the spot where the AN34 lag is happening. Nothing in the SCR file but here's a screenshot from that sector in the RND file:



The arrow points to a spot which is obviously something and it's right where all my freezes and lags are happening. I ran the simulation and there is nothing moving along that line in that area until after 3 Sept 1939 after which something does start moving along there every 2-3 days.

With all my careers, I have only passed out through that area after the war starts on the third patrol. The first patrol always starts on 1 Aug, the second in late August sometime, and then I come home and only on the third patrol would I be passing through there after whatever it is also starts moving along that line. I think this is the reason why I can get through two patrols with no problem (other than maybe a slight lag) but then freeze up and crash on the third one.

Problem is, I have no idea what it is that's passing through there, other than a green dot with a "?" in it. And I don't know how to find out, or what to do about it causing the kind of problem I'm having.

So, uh, help?
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Old 05-02-10, 06:28 PM   #2
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I'll have a look in the morning but suspect your looking at nothing more than a waypoint.
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Old 05-02-10, 06:44 PM   #3
frau kaleun
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Well I figured that's what the dot is, but it doesn't seem to be causing any real problems until there's actually traffic going through it after the war starts.

Does the little "?" icon that I see passing through there after Sept 3 in the simulation refer to some specific vessel or event, or does the fact that it's from the "random" file mean it could be anything?

I don't mind doing the legwork to find out what it is if it is something specific, I just have no idea where or how to look for that information.
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Old 05-03-10, 03:24 AM   #4
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That should be a waypoint for a random ship from the _RND file called Danish Shipping. One random generic merchant.

Look in your data\Roster\Denmark\Sea folder and see if there are any ships in the roster that don't appear in data\Sea. SH3 might be picking up a ship from the roster whose model either doesn't exist or is broken.
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Old 05-03-10, 09:41 AM   #5
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Quote:
Originally Posted by Wreford-Brown View Post
That should be a waypoint for a random ship from the _RND file called Danish Shipping. One random generic merchant.

Look in your data\Roster\Denmark\Sea folder and see if there are any ships in the roster that don't appear in data\Sea. SH3 might be picking up a ship from the roster whose model either doesn't exist or is broken.
Thank you, that is awesome, I will have a look tonight if possible.

Would this be the same thing to look for in the updated versions of the relevant files and data in the different St Naz/Schluese mods and/or your add'l ships mods that go with them? Because I'll definitely want to use a version of those again if I can and all I looked at so far was the original files that came with GWX3.
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Old 05-03-10, 10:17 AM   #6
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Danish roster looks fine
One thing you can try - now I know you said you enabled the Blank campaign files
Take the Campaign_RND out of those blank files so only enabling the SCR
Give that a try
If ok
Reverse so you only load the RND ingame and then try
Will narrow down to one file or the other

Does your blank set have a blank LND in also ?
If does then you will need have 3 tries
lol
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Old 05-03-10, 10:29 AM   #7
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Quote:
Originally Posted by frau kaleun View Post
Thank you, that is awesome, I will have a look tonight if possible.

Would this be the same thing to look for in the updated versions of the relevant files and data in the different St Naz/Schluese mods and/or your add'l ships mods that go with them? Because I'll definitely want to use a version of those again if I can and all I looked at so far was the original files that came with GWX3.
Danish roster will be fine in GWX, Wilhelmshaven and my mod - there will only be a problem if you have some legacy files screwing up your install.

Edit: Dammit, bbw beat me to it!
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Old 05-03-10, 11:38 AM   #8
frau kaleun
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@bbw: Yeah, I thought about that after I shut everything down last night - that it would be a good idea to try things again with just one of the blank files enabled, and then just the other one, to be sure only one of them was an issue. There are only _RND and _SCR files in the blank campaign mod I used.

@wb: So basically it could just be a matter of the game trying to generate a ship on that route, and the files it needs to do so are either missing or corrupted. That makes sense.
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