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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Old Gang
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I think its a [COM]
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To each his own |
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#2 |
Ace of the deep .
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Actually it should be a [NFI] .
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#3 |
Stowaway
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Your not seeing the mipmaps.
Your seeing the edges of the 3D objects that trees are made of. The DDS files use an alpha channel to hide things. That box is supposed to be hidden. It may be a Shadeing or lighting problem? ![]() |
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#4 |
Ace of the deep .
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A man who knows what he is talking about . So privateer , is it the gr2 file thats the problem ? Any way to fix it bloke .
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#5 |
Stowaway
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Not sure as yet.
I did look at the dds files to see if there was a slight mistake with the alpha channel. It appeared OK. I'm finishng up the zon thing for S3D and uploading it. Then I'll look closer at this. ![]() |
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#6 |
Stowaway
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I can find no problems with the GR2 files.
Many are just copies of the same file. (A bit of a waste) The dds files are fine. I'm still not sure of the Shaders and such. That's beyond my learnings at this time. I seem to recall the same issue in SH4 a ways back? ![]() I never had much time to mess with SH4 so I may be wrong. But this does ring a bell for some reason. |
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#7 |
Grey Wolf
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Location: UK
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Didn't Leo sort out the SH4 version of this for ROW ??
It does ring a bell for me too in SH4, if not leo was it someone helping on row (i really cannot remember) Gonna have a look through row, see if anything jumps out
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Have Fun Bye Def |
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