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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: Dec 2009
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Are the replays saved as video files, or data files that recreate what happened in-game?
Microsoft Flight Simulator had an awesome replay feature that recreated it in-game. The result was VERY small replay files (in the order of kb's). Then you could playback the replay and use FRAPS to video your replays from different angles like external view.
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#2 | |
Seaman
![]() Join Date: Apr 2010
Location: Sens, France
Posts: 31
Downloads: 11
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But replay is a bit hugier than MSFS. My 45 days patrol fills up approximatively 200 MB. By pressing Shift+F11, a message shows up asking if you wanna "Save a sequence" but i don't know what it does cause my pc comes laggy as hell. You'd better use FRAPS to shoot a video from 'em (although I think I remember the free version of FRAPS don't allow more than 30s shoots). |
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#3 | |
Watch Officer
![]() Join Date: Dec 2009
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Awesome! I haven't messed with this feature but I'll definitely check it out.
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#4 |
Seaman
![]() Join Date: Apr 2010
Location: Sens, France
Posts: 31
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You can't do what you want with the replay, it's a thing Ubisoft added like you would put junk in you trash.
You must know the replay is intimely bound to your savegame. In order to save a replay, you have to tick the "Save replay" check while saving your game. Worst : You should do it for the entire patrol or won't be able to save replay if you load a game without replay saved. (so, stick with your 45 days replay info including 20 days of traveling east with nothing happens and 20 days of the same but westward ![]() Also, controls in replays are barely existing : You can hit F11 to get the free camera back to your sub (like ingame F11) You can move and rotate the free camera on the three dimensions. You can shift+click a ship/sub to have the view locked on it. PERIOD. And like I said previously in thread, you have to change gameplaysettings.cfg in the savegame to enable external camera, or you won't be able to press F11 and follow units. I have suddenly an old thought about GTA4 replay editor, that was some serious sh*t. What Ubisoft gave us with SH4 is just what a poo would do if it was able to poop. ![]() ![]() ![]() |
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#5 |
Watch Officer
![]() Join Date: Dec 2009
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But you can make multiple gamesaves on one patrol. I do this all the time in case one gets corrupted. For instance, let's say I'm playing on a gamesave called Test_1, and I do not have "save replay" checked. 5 days into it, I pick up a convoy on sonar. Then I create another gamesave called Test_2 and check the "save replay" box. Then I duke it out with the convoy for a couple hours. When it's over, I save my game as Test_1 again and uncheck the "save replay" box.
Now the Test_2 gamesave only covers a period of a couple hours and has the replay attached to it, but the rest of the patrol doesn't. I don't know if this would work, but it seems logical to me. I'll try it out when I get a chance.
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#6 |
Seaman
![]() Join Date: Apr 2010
Location: Sens, France
Posts: 31
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I was sure you have to load a game with a replay saved in order to be able to save the replay, but maybe I'm wrong (and couldn't check that in the next few hours).
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#7 |
Grey Wolf
![]() Join Date: Aug 2005
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I haven't messed around too much with the Replay feature but one thing I can attest to;
When trying to use FRAPS to record during a mission the framerate dropped horrendously (my system is starting to show it's age ![]() The Replay feature is finicky too in that you have to be careful where you start it and as mentioned the files are HUGE!! LOL. |
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#8 | |
Grey Wolf
![]() Join Date: Sep 2009
Location: Egypt
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You can use this overnight (when you go to sleep) or at school. It's true it's gonna be laggy, but when you go home, it'll be back to normal..
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#9 | |
Watch
![]() Join Date: Mar 2010
Location: The American Road
Posts: 26
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