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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |||
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Quote:
However, you're 110% right about not caring about the crew at all. In SH3 I worried about them and felt bad when things went wrong and people got injured. In SH5 I hate that they get injured since I *can't* help them and they "won't work". Crew members are the equivalent of a piece of equipment now. They are there and you don't care unless they don't work. Quote:
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#2 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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How about the captain morale? In my case, the morale system works. After searching for weeks, months for a particular type of ship without success, my morale is completely down and there is nothing I can do about... except log back in the real life and do stuff.
I finished the Western Approaches campaign without being able to find more than 3 Dido's for the Winston's Special mission. And I was searching for them more than 4 months in game time, passing a lot of convoys and traveling huge distances.. from GB down to South Africa and back again. Thank God that this is a game with a TC function, because if this would happen in real life I rather killed myself. Not sure if we can expect some improvement on the player morale too, but maybe the moders will rewrite these campaigns someday... |
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