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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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Cool. Definitely looking forward to this.
Hopefully something can be done about the lights, because currently lighting of the pens is not working in SHIV. But that's not a show stopper. I also asked HanSolo about hires textures, there are are (only) four or five concrete textures that absolutely need to be replaced. Unfortunately he said that at this moment he cannot provide higher resolutions. But what the heck, out of curiosity I covered one concrete wall with a new texture, and although it is not particularly beautiful it already looks a lot better (in my opinion). Currently Hansolos subpens uses 1024x1024 for the concrete which could be replaced with a 2048x2048 version, and this already makes a difference. This only as a reminder to all people who try this mod and wonder about the SHIII-like look of the pen: I think with small changes to the textures it will look great. ![]()
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#2 |
Pacific Aces Dev Team
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I think I have some hi-res concrete textures lying around
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One day I will return to sea ... |
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#3 |
Frogman
![]() Join Date: Dec 2009
Posts: 305
Downloads: 22
Uploads: 0
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There's a vast archive of free textures available here, including many varieties of concrete, brickwork and metal.
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Oh worse than Hitler! You wouldn't find Hitler playing jungle music at three o'clock in the morning! |
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#5 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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Those are indeed excellent textures, and the license is rather permissive.
for example look at those bunker walls: http://www.cgtextures.com/textures.php?t=browse&q=47249 http://www.cgtextures.com/textures.php?t=browse&q=47248
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