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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
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#47 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Comparing SH5 as is and SH3 after 5 years of modding is a lil one sided
Sure both were buggy on release and after 5 years you think the devs might have picked up on a few things ppl want in a game Am sure SH5 in 5 years time will be a totally different game than is now I can see though why ppl keep harping back to SH3 in the majority of these type posts - not SH4 - as there is a certain immersiveness missing from SH5 that SH3 had even OTB Maybe the graphics are just too good, too bright and shiny Dont give you that feeling of being cooped up etc Leaving all the glaring ommissions aside it does seem to lack something And not sure no amount of mods will cure that But as I said earlier in 5 years time will be all change SH3 is like your fave movie Its comfortable I know I can run a patrol in SH3 ( modded to f**k ) and come across a different ship every sighting All sorts of nations and units I can leave port and see moving cranes and ppl on the docks Can try a harbour raid and get caught in searchlights from land and guns - providing I succesfully passed the mines and subnets ( ALL in SH3 OTB ) So am playing both More SH3 than 5 - have to admit as modding SH5 is turning into a real PITA from a campaign POV - while I wait for the next patch Some of the above may be fixed in that May not Certainly wont be removing SH5 anytime in the forseeable future Nor SH3 come to that Apples and oranges ATM And I like both |
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#48 | |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
Downloads: 126
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#49 |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
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#50 |
Gunner
![]() Join Date: Mar 2010
Location: Brighton, UK
Posts: 91
Downloads: 127
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![]() I am still building up the collection and so far (and that was my point in my first post) they are all EXCELLENT!. What pisses me off is that fifty percent of them if no more are fixes that should have been addressed by the devs before the game is released, that's all... I know that any game that has the potential to be inproved by the fans is a winner, but there is Beta Testing or in this case Beta "pay for it first" Testing. |
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#51 | |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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I wouldn't be so quick to push aside what the modders have done so far with SH5 given the short period of time they've had with it. It'll develop with time... usually its our patience that gets in the way. ![]() |
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#52 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Quote:
Originally Posted by bigboywooly ![]() and after 5 years you think the devs might have picked up on a few things ppl want in a game Quote:
Am sure they didnt give the devs a brief to take OUT working features such as mines,subnets,land units etc |
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#53 |
Medic
![]() Join Date: Mar 2005
Location: New Zealand
Posts: 168
Downloads: 4
Uploads: 0
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Can't but help think you guys got trolled.
![]() A newly created account with so few posts (almost all are this thread) just to state "The game I play is better" . Just seems a bit odd is all.
__________________
\"Emancipate yourself from mental slavery, none but ourselves can free our minds.\" |
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#54 | |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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![]() I've been reading in the mods thread of them putting them into the game (land units) but not yet getting them to work properly... with more time perhaps. But what if we set a time limit for them to do this in and its not met.... leave it out? ![]() |
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#55 | |
Gunner
![]() Join Date: Mar 2010
Location: Brighton, UK
Posts: 91
Downloads: 127
Uploads: 0
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Well Mister know it all... New account... yes. My very first thread... yes Reason for it? ... I have never in my thirty years of computer gaming (and in particular sim-gaming) had the urge to give an honest oppinion about a game that sucks as much as this in a public forum. No doubt the modders will make it much better in the future, but right now IT SUCKS, ok? Best regards |
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#56 | ||
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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Quote:
JCC |
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#57 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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No time limits really
Things get fixed when ppl really want them fixed and have the skills to do it Patch may cure some of the issues we have with those Hope so Seems there is another bug where near to Icebergs if you go to Ext view camera goes out of sectors May be a modable fix The land units I added in may need just a script as doesnt seem to be one for the coastal ai When someone who can script takes a look it may be sorted Have no idea with Python but there are plenty here who do |
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#58 |
Gunner
![]() Join Date: Mar 2010
Location: Brighton, UK
Posts: 91
Downloads: 127
Uploads: 0
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#59 | |
Medic
![]() Join Date: Mar 2005
Location: New Zealand
Posts: 168
Downloads: 4
Uploads: 0
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No biggie though, the Subsim forum members are an understanding lot ![]() Regardless, if you were not trolling my bad for thinking you were and you have my apologies.
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\"Emancipate yourself from mental slavery, none but ourselves can free our minds.\" |
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#60 | |
Gunner
![]() Join Date: Mar 2010
Location: Brighton, UK
Posts: 91
Downloads: 127
Uploads: 0
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What on Satans Earth is "Trolling"??? |
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