SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-08-10, 07:38 AM | #16 |
Sparky
Join Date: Jan 2010
Posts: 158
Downloads: 36
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You can try it yourself (jsgme-ready): http://dl.dropbox.com/u/4055585/Real%20map%20colour.rar Please help if you have some knowledge about those maps so we can make a realistic map for sh3. In this post you can find kriegsmarine maps: http://www.subsim.com/radioroom/show....php?p=1259825 And another site: http://www.kartengruppe.it/ --------------- If you wish to do it yourself the only file that you must edit is data/terrain/pal/Terrain.act There must be some simpler method to edit this file, but I do it by opening e.g. 4320_2160.raw in Photoshop, then Image>Mode>Grayscale, then Image>Mode>RGB Color, then Image>Mode>Indexed Color..., then in the window that opens Palette>Custom..., then Load and point to Terrain.act file - then in the same window you can edit the colors and save a new Terrain.act file. Thats it. One more thing - remember that you can make subtle changes to map colour by changing colours of StrTactMap.tga Last edited by verte; 03-08-10 at 08:18 AM. |
03-08-10, 08:18 AM | #17 |
Engineer
Join Date: Jul 2006
Location: By the Nordsee
Posts: 200
Downloads: 374
Uploads: 0
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BrownGrey version Ready
See 1st post for download links!!
thanks Rick. |
03-08-10, 10:19 AM | #18 |
Sparky
Join Date: Jan 2010
Posts: 158
Downloads: 36
Uploads: 0
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Is there a possibility to change grid color (high zoom version)? I cannot find the options responsible for it.
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03-08-10, 10:42 AM | #19 |
Hellas
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thank you Rick !
this version is even better !!
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Knowledge is the only thing that nobody can ever take from you... Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
03-08-10, 05:42 PM | #20 |
Silent Hunter
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Many thanks for this Version too !
Looks very nice ! Best regards, Magic |
03-09-10, 01:18 AM | #21 |
Chief
Join Date: Aug 2009
Location: France
Posts: 313
Downloads: 152
Uploads: 0
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Thanks it looks nice.
When I used JGSME to activate the mod over my SH3 + GWX 3 it said Integrated Orders had already touched that file. I deactivated Integrated Orders for the time being. Your bottom bar looks different, what is it ? |
03-09-10, 07:35 AM | #22 |
Engineer
Join Date: Jul 2006
Location: By the Nordsee
Posts: 200
Downloads: 374
Uploads: 0
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You should be able to over-write without any problems!!
It's a custom one I made for myself using officer files released way back - I can't remember who they were by! ok Rick. Last edited by IFRT-WHUFC; 03-09-10 at 08:14 AM. |
03-11-10, 09:35 AM | #23 |
Ace of the Deep
Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Hi IFRT-WHUFC,
thanks for this very nice mod! I like it a lot. Unfortunatly, it seems that the depth.tga only works with the GWX StrTactMap.tga file, but not with OLC's one It would be great if one could also create one for OLC's StrTactMap.tga. Cheers, LGN1 |
04-15-10, 12:12 PM | #24 |
Loader
Join Date: Apr 2010
Location: Italy
Posts: 85
Downloads: 17
Uploads: 0
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original maps of Oberkommando der Kriegsmarine
Hi sailormen!
I'm happy that a game makes you interested in maps of the WWII German Navy. I am a collector and this is my passion! Now, here a present for you (scanned from the original), directly from my site http://www.kartengruppe.it And have fun!! Pino PS: the first is Stiller Ozean but, if you are interessed, I'll change in the next days. Contact me and tell me what's your desiderata. Last edited by kartengruppe; 04-16-11 at 07:01 AM. |
04-15-10, 01:41 PM | #25 |
Pacific Aces Dev Team
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Hello kartengruppe, and many thanks for the nice scan
You have an excellent website.
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04-15-10, 02:41 PM | #26 |
Grey Wolf
Join Date: Nov 2009
Location: Weimar
Posts: 930
Downloads: 86
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just great!
thx for sharing
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