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Old 04-14-10, 08:15 AM   #1
KL-alfman
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Originally Posted by frau kaleun View Post
enabling the navmap help-tool - I don't even know what this refers to, is this the ? icon on the navmap slide-down tools menu that doesn't seem to do anything when I click it? I guess there's a way to make it do something?

you are absolutely right.
it helps in a way that you get the 360°-bearings to most of the tools (ruler, own course, circle, protractor) when enabled.
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Old 04-14-10, 08:25 AM   #2
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Originally Posted by KL-alfman View Post
you are absolutely right.
it helps in a way that you get the 360°-bearings to most of the tools (ruler, own course, circle, protractor) when enabled.
How do I enable it? Or maybe I have and just haven't noticed.

If I zoom up real close on myself on the map, I get the big circle around my boat with the bearings on it. Is that what you're talking about?

It's entirely possible it's enabled and I just don't know it. Is there something special I have to do at the beginning of each patrol?
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Old 04-14-10, 08:39 AM   #3
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Catching up on this has reminded me of something else.

If the crew were to automatically load the first shell they would commence firing, depleting your ammo level in little to no time.

Now bear in mind the low number of shells you were given at the outset of a patrol (prior to my additional ammo mod), look at a merchant through your UZO and press the space bar.....notice how rapidly the crew fire the deck gun, observe how innacurate they can be and most importantly, look at how quickly your ammo stocks diminish.
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Old 04-14-10, 08:47 AM   #4
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Catching up on this has reminded me of something else.

If the crew were to automatically load the first shell they would commence firing, depleting your ammo level in little to no time.
That's certainly something to consider.

Altho typically I don't give the order to commence firing until I've got the target either locked in the UZO or I'm looking at it through the binocs, and I'm pretty good at getting the boat into range and position first and matching speed to stay there. So generally I've done everything I know to set us up to give them a good shelling, and I order "Feuer Frei," and then nothing happens because I haven't gone to the station and clicked on the ammo to get the loading started. That's what I find frustrating.

Yeah it may take them a couple shots to "find their range" but usually I'm happy with the gunners' performance overall, I rarely man the gun myself unless I'm really bored. So having to go to the station just to load ammo is kind of a PITA for me.
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Old 04-14-10, 12:40 PM   #5
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How do I enable it? Or maybe I have and just haven't noticed.

just by clicking once onto the question-mark in navmap-view. if you like I load a screen-shot.
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Old 04-14-10, 01:06 PM   #6
frau kaleun
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just by clicking once onto the question-mark in navmap-view. if you like I load a screen-shot.
Okay, thanks, I've done that, I guess I was just expecting some kind of popup "help" window with info about the different tools or something. I'll have to play with the map without clicking and then again after to see what I get that's different.

I've only recently begun using more of the map tools like the protactor and such to see what they can do that's better then me just drawing straight lines and eyeballing things.
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Old 04-14-10, 01:22 PM   #7
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Originally Posted by frau kaleun View Post
Okay, thanks, I've done that, I guess I was just expecting some kind of popup "help" window with info about the different tools or something. I'll have to play with the map without clicking and then again after to see what I get that's different.

I've only recently begun using more of the map tools like the protactor and such to see what they can do that's better then me just drawing straight lines and eyeballing things.

a lot of the calculations I make with the help of the map-tools and pretend to be navigations and weapons officer simultanously
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Old 04-16-10, 05:25 AM   #8
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AP is for cruisers, and up.
Your little 88mm or 105mm (3½ inch or 4 inch) wouldn't even make a dent.
That's what destroyers (and you) have torpedoes for.
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Old 04-16-10, 05:30 AM   #9
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AP is for cruisers, and up.
Your little 88mm or 105mm (3½ inch or 4 inch) wouldn't even make a dent.
That's what destroyers (and you) have torpedoes for.
I thought AP rds could be used against any target?.Blow holes with the AP rds below the waterline? This is AFTER a torpedo attack I might add,in which case the ship should have sustained at least SOME catastrophic damage (ships shouldnt have holes in them whichever way you look at it).Sometimes they take SO long to go down,even after multiple torpedo attacks
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