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Old 04-13-10, 05:01 PM   #5
mcarlsonus
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Join Date: Aug 2006
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I always liked SH3 because by the time the modders got through with it, it was a fully fleshed-out product. Compared to today, graphics don't look that good, but, in my world, I'd rather have a challenge and feel good about such things as outwitting intelligent ASW groups.

I echo the sentiment of the poster above who felt the U-Boat add-on for SH4 was out of place. It's a very different game from even its parent SH4 - Fleet Boats and introduced the concept of resupply, changed the grid map, allowed one to call for help, etc. It's also responsible for introducing the never-attacking, but constantly spawning Allied aircraft, in this case, a pair of Brewster Buffalos (why?) that serve only to frustrate by whacking us right out of TC despite presenting NO threat! In my experience, SH4 also had resource hogging and stability issues that encouraged me to submit it to the circular file at the first available opportunity. It should also be pointed out that SH4 U-Boat is a game that one simply cannot run at 100% realism as one is occasionally expected to engage in missions that are so lengthy and so lacking in resupply resources that one will be out of Diesel #2 by the time one arrives at the start point. And don't get me started on the tendency for the Walter boat to ping pong for extended periods of time between 5ft/1.5m and 50ft/15.25m when surfacing from ANY speed!
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