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Old 04-13-10, 04:32 PM   #1
HanSolo78
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@privateer

No.. did not try that... they surely would kook a bit better.
At the moment I don´t want start big experiments...

@oscar

yeah... sure it might find it´s way into a supermod....we`ll see!
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Old 04-13-10, 04:37 PM   #2
Madox58
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Quote:
Originally Posted by HanSolo78 View Post
@privateer

No.. did not try that.
I believe I can help you with getting them to show in Game.
I'll do a test or two and send you a PM.
It will be a few days.
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Old 04-13-10, 05:24 PM   #3
HanSolo78
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Quote:
Originally Posted by privateer View Post
I believe I can help you with getting them to show in Game.
I'll do a test or two and send you a PM.
It will be a few days.
Sounds interesting
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Old 04-13-10, 05:34 PM   #4
Madox58
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The 'People" on ships and such are no longer in the eqp file.
They are placed by a named 3D object on each Ship.
Not sure if this will work for dat files yet.
Look at the LNK@ stuff when viewing with Granny Viewer.
Then look in Library folder/Patch_XXXX

Place a small patch to match Granny Viewer.
Those are linked.
But follow nameing conventions.
As that may be the key.
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Old 04-19-10, 08:40 AM   #5
TheBeast
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Looking forward to this MOD. Any additional progress info?
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Old 04-19-10, 10:40 AM   #6
HanSolo78
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Quote:
Originally Posted by TheBeast View Post
Looking forward to this MOD. Any additional progress info?
No.. sorry. At the moment I am not making any progress... have some other real life duties. Also this thread was not intended to show a WIP in some weeks... but about months.

regards
Han
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Old 04-19-10, 01:33 PM   #7
haegemon
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To some 3D modelers which can find this helpful can start with this reference:

Note: Maps are from WWI period.




Kiel Channel Specs:

Kiel was not only the premier dockyard and naval arsenal, but the principal stronghold in the Baltic. The bay is six miles long, and the entrance but narrow, so that the problem of defense against attack from the sea is not a difficult one. Further in the bay widens, until between the canal locks at Holtenau on the west side and Heikendorf on the other shore it is 5500 yards broad. Clustered at the entrance is a series of forts and redoubts, some old, but others new. The outlying works are Fort Herwarth and Fort Falkenstein, and further up the bay are the battery of Friedrichsort, Forts Stosch, Jagersberg, Korugen, and Moltenort. In all, there are, or were before the Great War, 90 guns mounted in these works, comprising 78 94-inch pieces and two batteries of 6-inch quick-firers.
The landward approach to the harbor is dominated by Fort Herwarth, Robsdorf, and Holtenau. Robsdorf lies on the east side of the bay, near the bathing beach at Laboe, and is connected with Forts Stosch and Korugen by a sunken road It is claimed that the turret guns at Robsdorf have a range of 33,000 yards. At Friedrichsort arrangements existed to close the harbor entrance by a boom, and at the same place there was a large mine depot

Last edited by haegemon; 05-18-10 at 09:23 PM.
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