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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Chief
![]() Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
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Hi kaleuns,
New version available : v 1.03 Warnings: - DO NOT install this version if your Silent Hunter game is already patched to the v1.2 version (even the beta one) ! Change log : Quote:
More to follow next week...
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________________________ Gimme tons of patches ! Athlonic's MCCD "More Crew Commands by Dialog" MOD for Silent Hunter 5 Version 1.04 SH5 1.2.0 Ready Athlonic's TSAF Mod : Torpedo_Speed_Abilitie_Fix_for_TDC ![]() |
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#2 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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#3 |
Chief
![]() Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
|
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__________________
________________________ Gimme tons of patches ! Athlonic's MCCD "More Crew Commands by Dialog" MOD for Silent Hunter 5 Version 1.04 SH5 1.2.0 Ready Athlonic's TSAF Mod : Torpedo_Speed_Abilitie_Fix_for_TDC ![]() |
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#4 |
Soundman
![]() Join Date: Aug 2007
Location: On dry land, in Copenhagen
Posts: 142
Downloads: 39
Uploads: 0
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Awesome mod! Love the immersion this mod gives. However I seem to be having some trouble with my navigator. The Depth under keel command makes him pause (as is intended) but after pinging the bottom twice I never receive a report from him! It kind of worked when I had just installed your mod but now it doesn't. What gives?
Am using MFCM too.
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Disclaimer: The above are my current opinion and are liable to change according to mood, time of day, degree of sleep deprivation endured, caffeine intake and/or level of inebriation. |
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#5 |
Chief
![]() Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
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Hi TheBlobThing,
Try to load an Historical mission and see if works well. If so, reload then your campagne savegame it should works. I have experienced sound dialog loss even with the stock game on campagne reload sometimes. Finaly, do you see the depth under keel in text in the lower right corner ?
__________________
________________________ Gimme tons of patches ! Athlonic's MCCD "More Crew Commands by Dialog" MOD for Silent Hunter 5 Version 1.04 SH5 1.2.0 Ready Athlonic's TSAF Mod : Torpedo_Speed_Abilitie_Fix_for_TDC ![]() |
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#6 | |
Soundman
![]() Join Date: Aug 2007
Location: On dry land, in Copenhagen
Posts: 142
Downloads: 39
Uploads: 0
|
![]() Quote:
Just tried a historical mission. It works fine there but on reloading my campaign the lazy SOB just... WAIT! I'm replying from the Steam in-game browser and as I'm tryping this I hear him in the background with a (much) delayed response! It seems that after the first time where he waits for around 1-1½ minutes with answering me, he answers promptly. Sort of like having to "break the ice" with him. To answer your other question, it wasn't just sound dialogue that was missing, there was no text answer in the message box in the lower right corner. This odd delay is just really weird.
__________________
Disclaimer: The above are my current opinion and are liable to change according to mood, time of day, degree of sleep deprivation endured, caffeine intake and/or level of inebriation. |
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#7 |
Chief
![]() Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
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![]() ![]() Strange, maybe your nav is in a bad mood. Scripts are OK, seem's that the game doesn't trigger the command well on some cicunstances. In the so awaited 1.2 patch they added this command so I will check how they done to see if I did something wrong. Thank you for your feedback.
__________________
________________________ Gimme tons of patches ! Athlonic's MCCD "More Crew Commands by Dialog" MOD for Silent Hunter 5 Version 1.04 SH5 1.2.0 Ready Athlonic's TSAF Mod : Torpedo_Speed_Abilitie_Fix_for_TDC ![]() |
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Tags |
command, crew, dialog, mod |
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