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Old 04-12-10, 09:52 AM   #11
urfisch
Sea Lord
 
Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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Quote:
Originally Posted by privateer View Post
I agree Mate.

I'll state it here for the first time.
I have a working viewer/exporter in a very rough form.
It's based on code releases all over the 'Net.
Plus some work of my own.
Nothing has been used from non-released source code!
Nothing I've coded uses illegal source code.

It's all done in C++ so is very compact and fast.
There are still Gremlins to sort out in the code.
So I call it Gremlin.

Gremlin is designed to be a stand alone viewer/exporter
that allows on the fly texture changes while in the viewer.

Gremlin is also intended to use plug-ins down the road.
Gremlin will not do imports to GR2 files. (Yet!)
Gremlin is not supported by Ubi nor RAD GAmes.
Gremlin is NOT available for download until I hear from the Devs
and RAD Games.

So Gremlin is just a figment of my imagination at this point.
sounds great!



its a fact, that we need a working gr2 exporter/importer to fulfill our dreams with this game! and if ubi does not give it to us, we need to help ourself.
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