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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4 | |
Storm Eagle Studios
![]() Join Date: Jan 2009
Location: Wakefield, LA
Posts: 284
Downloads: 0
Uploads: 0
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![]() Quote:
![]() As stated, SES games aren't 1st person things like the SH series. As a player, you wear several different hats, from Lord High Admiral down to ship skipper. IOW, you can maneuver your fleet and its constituent parts, and pick targets, but you're always at at least a slight remove where where the rubber hits the road. Thus, you always have AI subordinates closer to the spot than you are, and communications are FAR from perfect in the RJW and WW1 eras, so sometimes units don't do what you want them to, but what they think best. As a result, ships don't always shoot at what you want them to shoot at, and don't always go where you want them to. But that's life as an admiral in the days before TBS.
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-Bullethead Storm Eagle Studios In wine there is wisdom, in beer there is strength, in water there are bacteria |
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