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Old 04-05-10, 10:44 PM   #1
Steiger
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Using TMO, I started my career in Dec. '41, and I turned in 3 dry patrols before I was able to start scoring. Between prematures, deep-runners, and just plain old-fashioned duds, I had not sunk a single ship in 10 months.
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Old 04-05-10, 10:52 PM   #2
Ducimus
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Where TMO and duds are concerned, Your best bet is to pay attention to the weather. If it's calm, use magnetic; if its rough, use impact. Just realize that in rough weather, your chances of a proper torpedo is very low.
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Old 04-05-10, 11:31 PM   #3
RodBorza
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That's why I love this game!

Nothing more frustrating than searching a long time WITHOUT radar then, out of luck, finding a target, shadowing it, overtaking it, intercepting its track, firing and then... two duds, one pass under, one miss astern...

Before I read the stories about the torpedoes failures and all, I would reload the game and try again. But now I'm a bit more experienced skipper, so if I don't sink my target, I live with it. Good to learn to be a better captain and set things right next time.

Also, I can only imagine the frustration of a captain and his responsability before his crew after shouting orders, putting everybody to work to no avail in the end.

That's why I love this game. Let's talk about realistic settings? So let's get the same (simulated) amount of problems those guys had to endure. Much better than a "realistic" FPS where you are shot over and over before dying. In this game, no dice. And duds, well it is just part of the game.
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I won't say nothing until SHVI comes out... good thing subskippers are known for their patience...

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