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Old 04-04-10, 02:23 PM   #1
funkster319
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Can you calculate range with these scopes? If so how?

Is it the same as arclights? i.e

OBS

@1.5 Mast Height x 100/Bars= Range
@6 ast Height x 400/Bars= Range

Attack Scope

@1.5 Mast Height x 50/Bars= Range
@6 ast Height x 200/Bars= Range

???
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Old 04-04-10, 09:02 PM   #2
emtguf
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yes exactly the same.

I find the easiest however is to use the actual marks counted and multiply by 100 instead of 1000.
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Old 04-05-10, 04:14 AM   #3
Danevang
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Great mod, it really adds a more realistic feeling! I was wondering, should there be a patch for 16:10 screens too, or is that fine as it is?
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Old 04-05-10, 09:50 AM   #4
keith_uk
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Just one or two things i don't understand...

I have a wide screen monitor, does this mean i need the 16:9 patch?

Do i have to put the patch in a folder before adding it to the mods folder, as it won't show up in JSGME as it is when its downloaded.

I see the free cam tweak 1.1 is included in this mod. Does this mean i have to, or can remove my free cam tweak mod before i enable this mod?

And last question, the free cam tweak mod i have been using is the narrow view version. Which version is the one in this mod, or does that depend on the patch?

Thanks,

Keith.
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Old 04-05-10, 09:59 AM   #5
emtguf
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Quote:
Originally Posted by keith_uk View Post
Just one or two things i don't understand...

I have a wide screen monitor, does this mean i need the 16:9 patch?

Do i have to put the patch in a folder before adding it to the mods folder, as it won't show up in JSGME as it is when its downloaded.

I see the free cam tweak 1.1 is included in this mod. Does this mean i have to, or can remove my free cam tweak mod before i enable this mod?

And last question, the free cam tweak mod i have been using is the narrow view version. Which version is the one in this mod, or does that depend on the patch?

Thanks,

Keith.
Ok lets see...

1) Doesnt mean you use 16:9 look at the resolution you have set in game it should tell you the aspect ration on the side in () i.e. 1024 x 768 (4:3)

2) The patch is applied after you install the base mod. I believe the readme state the install instructions.

3) Also included in the read me. You do not use free cam tweak anymore as it is part of the mod. so uninstall it.

4) I am not using the narrow view it is the other one. I would have to make a patch for the narrow view one.
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Old 04-05-10, 10:00 AM   #6
emtguf
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Quote:
Originally Posted by Danevang View Post
Great mod, it really adds a more realistic feeling! I was wondering, should there be a patch for 16:10 screens too, or is that fine as it is?
I can look at that later. I believe it works with 16:10 without a mod but will check later to be sure.
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Old 04-05-10, 01:54 PM   #7
Arclight
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Just make the freecam zoomable, that way you still get the close up shots like narrow fov.

Elanaiba did a mod for that, which I included as well, along with CCIP's tweaks.
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Old 04-06-10, 07:35 PM   #8
7thSeal
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Quote:
Originally Posted by Arclight View Post
Just make the freecam zoomable, that way you still get the close up shots like narrow fov.

Elanaiba did a mod for that, which I included as well, along with CCIP's tweaks.
Could you point me to where I need to look at for making the freecam zoomable or the mod Elanaiba has made for it and I'll search it for the change. I've looked for this mod you speak of but hadn't been able to find the sucker.
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Old 04-06-10, 07:46 PM   #9
Arclight
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Good question, can't find it either.

Just add an "optical" controller to the freecam, or add values (zoom-levels) if it already has one. Think it needs to be done in S3D though, shows up as unassigned controller in Goblin.
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