![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Officer
![]() Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
|
![]()
Just tried as i'm very interested in that. Here my 2 cents: i think the smoke looks more like a powerful exausts. I mean like an offroad truck suddenly accelerating.
Considered how the diesel should work, it should be first of all shorter, a little less dense and more diffuse. I'll try to get some pics for what i mean. Sorry not great english ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#2 | |
Black Magic
![]() |
![]() Quote:
![]() If VIIB should smoke more than VIIA or VIIC shouldn't hardly smoke at all are things I need to know. |
|
![]() |
![]() |
![]() |
#3 |
Officer
![]() Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
|
![]()
I forgot to add "Thanks" because as now it's already a great addition "Silent bugger 5"
![]()
__________________
![]() |
![]() |
![]() |
![]() |
#4 |
Black Magic
![]() |
![]() |
![]() |
![]() |
![]() |
#5 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
2A Exhaust location.
![]() This area was painted in a darker Gray to hide the film from the exhaust. |
![]() |
![]() |
#6 |
Black Magic
![]() |
![]() |
![]() |
![]() |
![]() |
#7 |
Officer
![]() Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
|
![]()
Short OFF-topic: Undine and TypII are already in the folders but need so much work to be ingame, i don't think they should be worth of attentions as now...
P.S. more a question than a suggestion ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#8 |
Canadian Wolf
|
![]()
Nice, thanks DW.
|
![]() |
![]() |
![]() |
#9 |
Black Magic
![]() |
![]()
Well with the underlying framework I laid down for this mod adding them is a snap.
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|