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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Samurai Navy
![]() Join Date: Feb 2005
Location: Fresno, CA.
Posts: 581
Downloads: 95
Uploads: 0
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The LAST thing we want is more options! ![]()
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#2 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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in my american version of the game I have a type IIA folder with everything but a .dat and 3d files. it even has a .sim and a .zon.
in the NSS_Uboat2a.cfg it is even listed as human playable. ![]() ![]()
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#3 | |
Admiral
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Guess the devs were working on it, but didnt have time/budget to complete it, so they left it in there for us to continue on ![]() \data\Submarine\NSS_Uboat2a
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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#4 |
Watch
![]() Join Date: Aug 2009
Posts: 16
Downloads: 8
Uploads: 0
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Yes!!! Let's bring back the Type IX, my personal favorite of all the uboats, imo it seems to be the best and most versatile sub they had.
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#5 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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Seriously i would only really see this happen and done right if the devs deside to release an addon.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#6 |
Lieutenant
![]() Join Date: May 2004
Location: Lethbridge, Alberta
Posts: 260
Downloads: 40
Uploads: 0
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In the texture directory there's uboat9d2 textures .. and uboat 18 textures .. I dont know if their leftover from sh3 or new .. but worth a look.
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#7 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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![]() Quote:
The US fleet boat textures are all in there too Type 2 ingame as AI ![]() |
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