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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Pacific Aces Dev Team
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One day I will return to sea ... |
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#2 | |
Watch
![]() Join Date: Mar 2010
Posts: 23
Downloads: 3
Uploads: 0
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#3 |
Weps
![]() Join Date: Mar 2010
Posts: 367
Downloads: 9
Uploads: 0
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Yes, as they said, the triangle only appears if your crew can detect it, and if you are playing with a realism that allows it. As I just started playing, I am using it, and have noticed that if your crew cant detect it then you can 'lock' onto it and your crew will often be able to detect it as if you told them where it was.
The lightships are the equivalent of modern bouys, theyve been around for about 200 years before WWII begun, and were quickly fazed out after, in preference to unmanned beacons like said bouys. |
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#4 |
Watch
![]() Join Date: Mar 2010
Location: Horsham, UK.
Posts: 26
Downloads: 0
Uploads: 0
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I've had similar problems with the targeting thingy. I find that if I line up the crosshair and then press L the coloured triangle comes back.
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#5 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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Right. This is because you can actually "lock" targets that are invisible on the periscope. I have locked targets 15km away before. The lock only lasts for a couple of seconds though.
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