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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Weps
![]() Join Date: Jan 2010
Location: Asheville, NC, USA
Posts: 356
Downloads: 107
Uploads: 0
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Makman... looking good! ![]()
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#2 |
Helmsman
![]() Join Date: Apr 2005
Location: California
Posts: 110
Downloads: 46
Uploads: 0
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Makman94
A question for you. Do you know if MaGui 3 will work with Anvarts new mod. GWX_DFa-Flags&Pens_2010, plus Patch_compat_2_DD_OH_V3.09 and if so what install order would you recommend? http://www.subsim.com/radioroom/showthread.php?t=165617 ... I'm currently trying it out & it seems to work fine except I cant get the pennants to raise (yes I'm tryng it while only in port). Below is the order I installed DD_OH_3.09 GWX_DFa-Flag&Pens_2010 Anvart FM30_UpDown_final MaGui 3 Patch_compat_2_DD_OH_V3.09 FM_NI_Fix_for_Magui 3 DD_OH_V.309_Fix_for_Anvart_FM30_UpDown Last edited by Buck_O; 03-28-10 at 01:11 PM. |
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#3 |
Sparky
![]() Join Date: Oct 2009
Posts: 151
Downloads: 240
Uploads: 0
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OK...Got it fixed. Folder SNAFU....
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#4 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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Makman94:
What things did you change in the language files? I understand from the readme/install you only worked with the english language files? German (and French) won't work correctly? What could happen if I have the german language files selected in the options? If it is not too much work I'll see if I can make the corrections (for German only, sorry, my French skills are like 'Allo Allo' ).
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My site downloads: https://ricojansen.nl/downloads |
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#5 |
Engineer
![]() Join Date: Jul 2006
Location: By the Nordsee
Posts: 200
Downloads: 374
Uploads: 0
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This was a widescreen version! but nevermind! Awesome Job Mate!
Rick. |
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#6 |
Grey Wolf
![]() Join Date: Nov 2009
Location: Weimar
Posts: 930
Downloads: 86
Uploads: 0
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thx for this great GUI, makman!
![]() will load as soon as in port again. hope, you don't mind that I posted one pic in the SH5-board.
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Life, Liberty and Property! |
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#7 | ||||
Hellas
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thank you all guys !
i am really glad that you like it ![]() Quote:
about Luca's mod...the truth is that i am not following the development of all these mods . give me a link to its final version and i will look at it Quote:
go to files of ''FM_NI_Fix_for_Magui 3'' and open the commands_en. find there the [Cmd418] and [Cmd429] and add the red lines like this: [Cmd418] Name=DGuns_Update_target Ctxt=1 Key0=0x22,Cc,"Ctl+PgDn" Key1=0x22,C,"PgDn" Key2=0x21,C,"PgUp" [Cmd429] Name=AAGuns_Update_target Ctxt=1 Key0=0x21,Cc,"Ctl+PgUp" your installation order is: 1.GWX_DFa-Flag&Pens_2010 2.FM30_UpDown_final 3.DD_OH_V3.09_20091209162038 4.FM_NewInterior_V1.0 5.FM_NI_Fix_for_Anvart_FM30_UpDown 6.MaGui 3 7.FM_NI_Fix_for_MaGui 3 (with the edited by you commands_en) i didn't test it ,just looked at the files so tell me if it worked Quote:
![]() if you play with german language ,the game simply use the german files (of gwx,nygm,wac,lsh3) and you will 'miss' some commands and some text phrases or panel's logos the commands_de is not a problem although i am not sure about this. at some tests i made ,i had simply rename the commads_en to commands_de and all worked fine so i don't know why the game uses different files for the commands.can anyone confirm that it is ok to just rename the commads_en to commands_de ? about the de_menu and de_help is not a problem for me to send you the changes i made at the english files(are not many) and see if you can adjust the german files.do you want me to send you the changes after all ? Quote:
![]() maybe...at the future ....
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods Last edited by makman94; 03-28-10 at 08:40 PM. |
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#8 |
Nub
![]() Join Date: Oct 2010
Location: France, nowhere near the sea
Posts: 2
Downloads: 171
Uploads: 0
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Looks really good
Am intending to install this GUI for my "search for realism" patrols. Just getting back into SH3 after a few years break, and wanted a challenge.
Might try fiddling with some widescreen mods too as my current monitor is 1920x1200. Not much luck so far, though. Good hunting |
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#9 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. ![]() ![]() ![]() |
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#10 | |
Silent Hunter
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#11 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,175
Downloads: 279
Uploads: 0
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#12 |
Nub
![]() Join Date: Sep 2006
Posts: 3
Downloads: 12
Uploads: 0
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Hi guys,
i've just installed MaGui - looks neat ![]() But i have the hard time figuring out reticle scales for different optical devices (UZO, OP, AP). It appears that for OP, AP scale marks are at 1° for x1.5, but scales are not switched with zoom change. In case of UZO i can't relate reticle marks to any angular unit i know ![]() Is there the way to solve OP/AP reticle scale/zoom problem? Maybe there is a reticle pack or something for MaGui? Thanks |
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#13 |
Seaman
![]() Join Date: Mar 2008
Posts: 38
Downloads: 93
Uploads: 0
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Can u help me to get range, speed and AOB with AOB rings in AttackScope? I tried OLC-Gui and could manage it. But here the two scratches on first ring are different and it doesn´t work like OLC-Gui.
I saw there are 3 different zoom factors. it seams that x12 is working to get the range with rings. > counting lines from top of the ship to waterline and then bring it to 90 at the ring. now look for mast in recmanual and see outer ring and get the range (all with x12 zoom) ? but how does this work with x1,5 and x6? What multiplier to count with? ? how to use the scratches (x) and (s) on ring one? when to use? Same with AOB > only works at x12 - what multiplier to use when at x1,5 or 6 zoom level? i saw Markmans posting here: http://www.subsim.com/radioroom/show...=157376&page=6 but the marks on the scale are different than in his final GUI is there a manual which is explaining zoom levels (multiplier) and scratches on disc? i saw "manos optics.txt" - but this did not help me Hope u can help thx Last edited by sossenbinder; 11-22-11 at 08:27 AM. |
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#14 |
Bilge Rat
![]() Join Date: Dec 2010
Posts: 1
Downloads: 13
Uploads: 0
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Great mod! Thx!
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#15 |
Hellas
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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