SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-27-10, 12:59 PM   #1
Heretic
Commodore
 
Join Date: Mar 2005
Location: Nebraska
Posts: 617
Downloads: 240
Uploads: 2


Default

Quote:
Originally Posted by goldorak View Post
If Ubisoft introduces DLC you can kiss modding goodbye 100% sure.
Look at whappened to MW2, no ability to mod whereas the first chapter had that possibility. The result, you end up paying 5 maps (2 of which are recycled from MW) 15 $. Is this the kind of business model you want for SH 6 ? Really ?
10 $ for a set of gauges
10 $ for a functional TDC
10 $ for a working realistic interface
.
.
.
an so on....
Oh yeah. I forgot how the U-boat add-on made SH4 unmoddable. Silly me.
Heretic is offline   Reply With Quote
Old 03-27-10, 01:04 PM   #2
Kapitanleutnant
Frogman
 
Join Date: Dec 2009
Posts: 305
Downloads: 22
Uploads: 0
Default

Quote:
Originally Posted by Heretic View Post
Oh yeah. I forgot how the U-boat add-on made SH4 unmoddable. Silly me.
An expansion pack is different from DLC. Hope this helps.
__________________
Oh worse than Hitler! You wouldn't find Hitler playing jungle music at three o'clock in the morning!
Kapitanleutnant is offline   Reply With Quote
Old 03-27-10, 01:13 PM   #3
Heretic
Commodore
 
Join Date: Mar 2005
Location: Nebraska
Posts: 617
Downloads: 240
Uploads: 2


Default

Quote:
Originally Posted by Kapitanleutnant View Post
An expansion pack is different from DLC. Hope this helps.
DLC is just a delivery mechanism for new content. There is nothing inherent in it that disables modding. For example, there are numerous DLC for Oblivion and Fallout 3, and they remain very moddable and are some of the most modded games out there. The DLC themselves have been modded. Saying DLC means the end of modding is a provably false argument.
Heretic is offline   Reply With Quote
Old 03-27-10, 01:36 PM   #4
goldorak
Admiral
 
Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Heretic View Post
DLC is just a delivery mechanism for new content. There is nothing inherent in it that disables modding. For example, there are numerous DLC for Oblivion and Fallout 3, and they remain very moddable and are some of the most modded games out there. The DLC themselves have been modded. Saying DLC means the end of modding is a provably false argument.

Say that again when you won't be able to mod YOUR specific game.
Game companies are very quick to change tune when they see something working. You think Ubisoft is not looking at Activision and how they completely managed to close down the MW modding comunity ? How they are able to capitalise milions of dollars in what are basically 3 maps that the comunity could have designed for free overnight ?
goldorak is offline   Reply With Quote
Old 03-27-10, 04:40 PM   #5
janh
Stinking drunk in Trinidad
 
Join Date: Jan 2010
Posts: 349
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by goldorak View Post
You think Ubisoft is not looking at Activision and how they completely managed to close down the MW modding comunity ? How they are able to capitalise milions of dollars in what are basically 3 maps that the comunity could have designed for free overnight ?
Could you elaborate a bit on that? What happened, and what were the consequences?

I suspect that to happen at some point in the future (EDIT) with some of the publishers (but maybe not SH -- based on Elenaiba's response a few weeks ago to the comments on this forum). So maybe this not so surprising. In some sense modders present competition to a company, if that company decides to publish extra-content/addons for cash returns. And if the modders at that point are so talented, dedicated and have the right tools/scripting language etc so powerful that they can provide something similar, or even more detailed/realistic etc.

I assume if Ubisoft decided to publish the 43-45 part, or each other sub separately as DLC or boxed addon, but modders here would be as fast to provide models or mods of close or even better quality, that would not make Ubi personel or their investors very happy.
__________________
Scientific facts are not determined by the opinion of the majority, nor by a democratic vote.

Last edited by janh; 03-27-10 at 04:57 PM.
janh is offline   Reply With Quote
Old 03-27-10, 01:31 PM   #6
goldorak
Admiral
 
Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Heretic View Post
Oh yeah. I forgot how the U-boat add-on made SH4 unmoddable. Silly me.
You also forgot that the expansion was a paid patch to SH 4. Silly you.
goldorak is offline   Reply With Quote
Old 03-27-10, 01:40 PM   #7
PL_Andrev
Grey Wolf
 
Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
Default

Pfff... did you think about bugs list in "new" SH6?

Bugs list of SH6 will include:
1) Bugs that were known at the SH3
2) Bugs that were known at the SH4
3) Bugs that were known at the SH5
4) And new SH6 bugs.
__________________

PL_Andrev is offline   Reply With Quote
Old 03-27-10, 01:42 PM   #8
goldorak
Admiral
 
Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Antar View Post
Pfff... did you think about bugs list in "new" SH6?

Bugs list of SH6 will include:
1) Bugs that were known at the SH3
2) Bugs that were known at the SH4
3) Bugs that were known at the SH5
4) And new SH6 bugs.

well at least the modders will have something to do.
goldorak is offline   Reply With Quote
Old 03-27-10, 04:19 PM   #9
mengle
Seasoned Skipper
 
Join Date: Oct 2006
Location: Belgium, mai 1940
Posts: 665
Downloads: 127
Uploads: 0
Default

i don't want no SH VI for the upcomming years maybe in 7 years or so when the have new game improvements
mengle is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:55 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.