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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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![]() Quote:
I personally made, err.. modded this: http://www.subsim.com/radioroom/show...postcount=1308 But that is nothing special or more realistic. Just more functional and easy to use.
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My site downloads: https://ricojansen.nl/downloads |
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#2 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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My site downloads: https://ricojansen.nl/downloads |
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#3 | |
Grey Wolf
![]() Join Date: Nov 2009
Location: Weimar
Posts: 930
Downloads: 86
Uploads: 0
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![]() Quote:
that's the new GUI-mod for the wide-screen fix, I suppose?!
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#4 | |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#5 |
Grey Wolf
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was it by any chance this pic
![]() If so its from raptor`s interface mod, same tools as stock just with a new (and very nice) gui. |
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#6 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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Looks like it could be that one FM,although I DO remember seeing the tools which also looked upgraded somehow.That is a VERY nice looking GUI though
![]() Is it compatible with GWX3 and are there any special requirements needed to install that mod? Thanks.
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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