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#11 |
Watch Officer
![]() Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
Downloads: 614
Uploads: 10
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Arclight, I'm using all these and not having any issues:
A Fistful of Emblems v1.5 Accurate German Flags AilClouds AilDeckwave AilMoon AilSmoke 1.7 Capthelms Lighting Effects mod for sh5 Detailed Caustics 1.0 Enhanced Ship Recon Manual V1.02 ETOSNoSurfaceTrail impurity blue Lite Campaign LC 1.2 Menu - Das Boot Departure Theme MightyFine Crew Mod 1.1.1 Stock Faces MiniChrono MoraleMod NDB,NDH OM#1 - No Dialog Indicator No Submerged Mark No Surface Hydrophone Radio Koln E52 REL_AI_Detection_Tweaks Remove binocular crossair Stormys DBSM SH5 v1.1 Window_Lights_Redone_V1 Less Annoying Footsteps Interior working dials v1_21 BARF 1.2 full Better Torpedo Graphics v2 ImprovedWaves_Improved Pitch&Roll ETRP-improved pitch and roll - wamphyri zoomableexternalcamera OldStyleSHControls_1_3_1_ByTheDarkWraith 1500M Overlay Pascal-sh5-uniforms-Version-2 Damage assessment Critical hits 1.1 Torpedos Only changes I made were merging a digital clock and some TAI map fixes from Gutted to the Darkwraith's UI. I made one and half patrol so far, sinking about 8 ships and I love the results. This mod, BARF and the torpedo critical hits mod really work well together. No problems with sounds or commands not working on my end.
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11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender |
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barf-da, damage assessment |
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